Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Advanced training in a specialist field. |
2 |
22 |
Voluntarily left Worker |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Attacked by enemies that Marsha Allen easily defeat. |
2 |
26 |
Gain Enemy if Marsha Allen don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Moved to a new world. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Find valuable salvage. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Scholar (Scientist). |
6 |
39 |
An expedition or voyage goes wrong, leaving Marsha Allen stranded in the wilderness. |
7 |
39 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
39 |
Switched to Drifter (Wanderer). |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
47 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
50 |
Marsha Allen retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Continued as Believer (Mainstream Believer). |
10 |
54 |
Marsha Allen is chosen to represent Marsha Allen's faith in a vid show or other highly public forum. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Voluntarily left Mainstream Believer |
11 |
55 |
Retired. |
11 |
57 |
A new romantic starts. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
63 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
77 |
Nearly killed. Owe 30,000 for medical bills. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
90 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
91 |
Aging Crisis. Owe 50,000 for medical bills. |