Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
24 |
Merle McKee accepted an offer of inducements to betray Merle McKee's faith. Gain 50,000 in cash. |
2 |
26 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Make an unexpected connection outside Merle McKee's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Aging Crisis. Owe 20,000 for medical bills. |
5 |
34 |
Retired at age 34. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
A sudden war destroys Merle McKee's trade routes and contacts, forcing Merle McKee to flee that region of space. |
5 |
37 |
Gain rebels as Enemy |
6 |
37 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
39 |
Gained a contact. |
7 |
41 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Merle McKee aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
42 |
Retired. |
8 |
45 |
A new romantic starts. Gain an Ally. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Gained a contact. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Birth or Death involving a family member or close friend. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
Gained a contact. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
78 |
Gained a contact. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
82 |
Good fortune. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
84 |
A new romantic starts. Gain an Ally. |
19 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
90 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
90 |
Aging Crisis. Owe 10,000 for medical bills. |