Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
24 |
Perform an exemplary service for the scouts. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Psychologically damaged by Minta Donoughoe's time in the scouts. |
4 |
29 |
Became a Entertainer (Performer). |
4 |
33 |
Join homeworld’s celebrity circles |
5 |
33 |
Continued as Entertainer (Performer). |
5 |
34 |
Refused to criticise a questionable political leader on Minta Donoughoe's homeworld. |
6 |
37 |
Continued as Entertainer (Performer). |
6 |
39 |
Gain a patron in the arts. Gain an Ally |
6 |
41 |
Promoted to Entertainer (Performer) rank 1. |
7 |
41 |
Continued as Entertainer (Performer). |
7 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
45 |
Continued as Entertainer (Performer). |
8 |
49 |
Nearly killed. Owe 7,500 for medical bills. |
9 |
49 |
Failed to qualify for Worker (Citizen). |
9 |
49 |
Submitted to the draft. |
9 |
49 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
51 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
51 |
Switched to Scout (Courier) with the new title Scout and previous rank. |
10 |
53 |
Spend several years jumping from world to world in Minta Donoughoe's scout ship. |
11 |
55 |
Continued as Scout (Courier). |
11 |
57 |
Psychologically damaged by Minta Donoughoe's time in the scouts. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Retired. |
12 |
58 |
Good fortune. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Birth or Death involving a family member or close friend. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Moved to a new world. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
Gained a contact. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
82 |
Gained a contact. |
19 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
89 |
Gained a contact. |
20 |
89 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
91 |
Moved to a new world. |
21 |
93 |
Aging Crisis. Owe 30,000 for medical bills. |