Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
Gained a contact. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Army Support). |
2 |
24 |
Surrounded and outnumbered by the enemy, Nan Kelly hold out until relief arrives. |
2 |
26 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Army Support). |
3 |
30 |
Moved to a new world. |
3 |
30 |
Promoted to Army (Army Support) rank 3 with the new title Lance Sergeant. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Army (Infantry) with previous rank. |
4 |
32 |
Display heroism in battle. |
4 |
34 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
4 |
34 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
5 |
34 |
Continued as Army (Infantry). |
5 |
36 |
Thrown into a brutal ground war |
5 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
38 |
Promoted to Army (Infantry) officer rank 3 with the new title Major. |
6 |
38 |
Continued as Army (Infantry). |
6 |
42 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
7 |
42 |
Failed to qualify for Journalist (Entertainer). |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
43 |
Attempted a risky adventure and was sent to prison. |
7 |
46 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
46 |
Became a Prisoner (Inmate). |
8 |
47 |
Hire a new lawyer. |
8 |
50 |
Promoted to Prisoner (Inmate) rank 1. |
8 |
50 |
Paroled from prison. |
9 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
54 |
Nan Kelly come into conflict with a splinter group Nan Kelly's own religion which maintains Nan Kelly's version is the wrong one. Gain 2 Rivals. |
10 |
54 |
Returned to Drifter (Scavenger). |
10 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Drifter (Scavenger). |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
Continued as Drifter (Scavenger). |
12 |
65 |
Attempted a risky adventure and was wildly successful. |
12 |
66 |
Forced to continue current assignment. |
12 |
66 |
Promoted to Drifter (Scavenger) rank 2. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Continued as Drifter (Scavenger). |
13 |
67 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Retired. |
14 |
69 |
Good fortune. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
86 |
A new romantic starts. Gain an Ally. |
19 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
91 |
Good fortune. |
20 |
91 |
Aging Crisis. Owe 60,000 for medical bills. |