Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Neta Spice went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Voluntarily left Corporate Agent |
3 |
26 |
Became a Scout (Explorer). |
3 |
29 |
Perform an exemplary service for the scouts. |
3 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
34 |
Psychologically damaged by Neta Spice's time in the scouts. |
5 |
34 |
Failed to qualify for Performer (Entertainer). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
37 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
41 |
Someone more charismatic but less devout than Neta Spice has become Neta Spice's superior. |
6 |
41 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
41 |
Continued as Believer (Holy Warrior). |
7 |
43 |
Neta Spice come into conflict with a splinter group Neta Spice's own religion which maintains Neta Spice's version is the wrong one. Gain 3 Rivals. |
8 |
43 |
Failed to qualify for Broker (Merchant). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Marine (Star Marine) with the new title Marine. |
8 |
44 |
Advanced training in a specialist field |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Marine (Star Marine). |
9 |
49 |
Commanding officer takes an interest in Neta Spice's career. |
9 |
51 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Attempted to change assignments. |
10 |
51 |
Failed to qualify for Marine Support (Marine). |
10 |
51 |
Continued as Marine (Star Marine). |
10 |
52 |
A mission goes wrong and Neta Spice is stranded behind enemy lines. Ejected from the service. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Returned to Believer (Holy Warrior). |
11 |
54 |
Opponents of Neta Spice's belief system ambush Neta Spice. |
11 |
54 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
Retired. |
12 |
56 |
Moved to a new world. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Moved to a new world. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
Birth or Death involving a family member or close friend. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
82 |
Gained a contact. |
19 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
85 |
Moved to a new world. |
20 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
89 |
Birth or Death involving a family member or close friend. |
21 |
90 |
Aging Crisis. Owe 10,000 for medical bills. |