Retired Scout Nina Berry  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 93 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 3 (-1)111683
Prosaic
 
Skills
Admin 0
Advocate 0
Broker 0
Diplomat 0
Drive (Mole) 1
Drive (Walker) 1
Drive (Wheel) 1
Electronics 0
Engineer (Power) 1
Flyer (Wing) 1
Leadership 0
Medic 0
Persuade 0
Pilot (Spacecraft) 1
Science (Social Sciences/Archaeology) 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 02
Scout Courier Scout13
Drifter Wanderer 12
Believer Mainstream Believer Lay Person01
Retired 011
 
Name Type Affinity Enmity Power Influence Species
Scott Raby Ally 3 0 1 0 Florian (M/53)
Genesis Rouse Enemy 0 3 2 1 Dynchia (F/51)
Genesis Rouse gains in influence.
Cecil Hegan Enemy 0 3 0 2 Urunishani (F/30)
Lawson Long Contact 3 1 2 1 Urunishani (M/35)
Constance Simmmons Contact 1 1 2 0 Dynchia (F/51)
Flora Vear Contact 3 1 2 0 Dynchia (F/25)
Flora Vear’s relationships have begun to affect the character.
Rosalind Carrington Contact 1 1 1 5 Halka (F/40)
Ashdusri Pidi Gi Contact 2 0 0 0 Vilani, Imperium (F/51)
Relationship becomes more moderate.
 
Term Age History
1 18 Became a Citizen (Corporate).
1 19 Nina Berry's business expands, Nina Berry's corporation grows, or the colony thrives.
2 22 Continued as Citizen (Corporate).
2 25 A revolution, attack or other unusual event throws Nina Berry's life into chaos, forcing Nina Berry to leave the planet.
3 25 Failed to qualify for Engineer/Gunner (Navy).
3 25 Submitted to the draft.
3 25 Became a Scout (Courier).
3 26 When dealing with an alien race, Nina Berry have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
4 29 Continued as Scout (Courier).
4 33 Perform an exemplary service for the scouts.
4 33 Forced to continue current assignment.
4 33 Promoted to Scout (Courier) rank 1 with the new title Scout.
5 33 Continued as Scout (Courier).
5 34 Nina Berry have no idea what happened to Nina Berry – they found Nina Berry's ship drifting on the fringes of friendly space.
6 34 Became a Drifter (Wanderer).
6 38 Attacked by enemies and injured.
6 38 Lightly injured, no permanent damage. Fully recovered.
6 38 Gain Enemy if Nina Berry don't already have one.
6 38 Promoted to Drifter (Wanderer) rank 1.
7 38 Continued as Drifter (Wanderer).
7 42 Nina Berry run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 42 Aging Crisis. Owe 20,000 for medical bills.
8 42 Retired at age 42.
8 42 Became a Believer (Mainstream Believer) with the new title Lay Person.
8 44 Nina Berry refused an offer of inducements to betray Nina Berry's faith. Gain 2 enemies.
9 46 Voluntarily left Mainstream Believer
9 46 Retired.
9 47 Betrayal. Convert an Ally into a Rival or Enemy.
10 50 Aging Crisis. Owe 10,000 for medical bills.
10 51 Gained a contact.
11 54 Aging Crisis. Owe 60,000 for medical bills.
11 56 Moved to a new world.
12 58 Aging Crisis. Owe 20,000 for medical bills.
12 62 Gained a contact.
13 62 Aging Crisis. Owe 50,000 for medical bills.
13 64 Moved to a new world.
14 66 Aging Crisis. Owe 20,000 for medical bills.
14 70 Spend time with an alien race. Gain a contact.
15 70 Aging Crisis. Owe 60,000 for medical bills.
15 71 Severely injured. Owe 15,000 for medical bills.
16 74 Aging Crisis. Owe 10,000 for medical bills.
16 76 Gained a contact.
17 78 Aging Crisis. Owe 50,000 for medical bills.
17 80 Moved to a new world.
18 82 Aging Crisis. Owe 40,000 for medical bills.
18 83 Gained a contact.
19 86 Aging Crisis. Owe 40,000 for medical bills.
19 90 Victim of a crime.
20 90 Aging Crisis. Owe 10,000 for medical bills.
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