Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Surrounded and outnumbered by the enemy, Nova Pettitt hold out until relief arrives. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Infantry). |
2 |
23 |
Thrown into a brutal ground war |
2 |
23 |
Severely injured. Fully recovered. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Army Support (Army). |
3 |
26 |
Continued as Army (Infantry). |
3 |
28 |
Assigned to a peacekeeping role. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Navy (Flight) with the new title Crewman. |
4 |
31 |
Vessel participates in a diplomatic mission. |
4 |
31 |
Gain a contact. |
5 |
34 |
Continued as Navy (Flight). |
5 |
36 |
During a battle, defeat or victory depends on Nova Pettitt's actions. The ship suffers severe damage and Nova Pettitt is blamed for the disaster. Nova Pettitt is court - martialled and discharged. |
6 |
36 |
Became a Rogue (Enforcer). |
6 |
39 |
Backstab a fellow rogue for personal gain. |
6 |
40 |
Promoted to Rogue (Enforcer) rank 1. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Failed to qualify for Thief (Rogue). |
7 |
40 |
Continued as Rogue (Enforcer). |
7 |
42 |
A police detective or rival criminal forces Nova Pettitt to flee and vows to hunt Nova Pettitt down. Gain an Enemy. |
8 |
42 |
Failed to qualify for Broker (Merchant). |
8 |
42 |
Became a Drifter (Scavenger). |
8 |
44 |
Suffer from a life-threatening illness. |
9 |
44 |
Failed to qualify for Free Trader (Merchant). |
9 |
44 |
Submitted to the draft. |
9 |
44 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
47 |
Nova Pettitt's work ends up coming home with Nova Pettitt, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
10 |
47 |
Returned to Drifter (Scavenger). |
10 |
50 |
Nearly killed. Owe 22,500 for medical bills. |
11 |
50 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
52 |
Nova Pettitt accepted an offer of inducements to betray Nova Pettitt's faith. Gain 410,000 in cash. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Retired. |
12 |
56 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
71 |
A new romantic starts. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
Gained a contact. |
18 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
80 |
Moved to a new world. |
19 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
85 |
Gained a contact. |
20 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
88 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
90 |
Aging Crisis. Owe 10,000 for medical bills. |