Retired Scout Orpha Roberts  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 93 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 8 (0)111768
Trustworthy
 
Skills
Animals 0
Athletics (Endurance) 1
Carouse 0
Deception 1
Drive (Track) 1
Electronics (Sensors) 1
Explosives 1
Gambler 1
Gun Combat 0
Heavy Weapons 0
Language 0
Mechanic 2
Melee (Unarmed) 1
Navigation 1
Pilot (Small Craft) 1
Recon 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Merchant Merchant Marine 4th Officer23
Scout Explorer Scout23
Drifter Wanderer 23
Navy Engineer/Gunner Able Spacehand13
Retired 05
 
EducationGraduated
Army Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Dovie Coghill Rival 1 2 3 2 Yilean (F/35)
Merritt Mathew Ally 3 0 2 0 Florian (M/20)
Merritt Mathew gains in power.
Ramona Steen Ally 1 0 4 0 Solomani, Imperium (F/21)
 
Term Age History
1 18 Entered Military Academy(Army Academy)
1 20 War breaks out, triggering a mandatory draft.
1 20 Fled from the draft.
1 21 Dropped out of military academy.
2 21 Became a Drifter (Barbarian).
2 25 Betrayed by a friend. One of Orpha Roberts's Contacts or Allies betrays Orpha Roberts, ending Orpha Roberts's career. That Contact or Ally becomes a Rival or Enemy.
3 25 Became a Merchant (Merchant Marine) with the new title Crewman.
3 27 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 29 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 29 Continued as Merchant (Merchant Marine).
4 33 Orpha Roberts's business or ship thrives.
4 33 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 33 Continued as Merchant (Merchant Marine).
5 35 Embroiled in legal trouble.
5 37 Forced to muster out.
6 37 Became a Scout (Explorer).
6 39 Serve as the courier for an important message from the Imperium.
6 41 Promoted to Scout (Explorer) rank 1 with the new title Scout.
7 41 Continued as Scout (Explorer).
7 42 Spend several years jumping from world to world in Orpha Roberts's scout ship.
7 45 Promoted to Scout (Explorer) rank 2.
8 45 Continued as Scout (Explorer).
8 46 Scarred. Fully recovered. Owe 5,000 for medical bills.
9 46 Failed to qualify for Physician (Scholar).
9 46 Switched to Drifter (Wanderer).
9 49 Find valuable salvage.
9 50 Promoted to Drifter (Wanderer) rank 1.
10 50 Continued as Drifter (Wanderer).
10 54 Attempted a risky adventure and was injured.
10 54 Severely injured. Fully recovered. Owe 10,000 for medical bills.
11 54 Continued as Drifter (Wanderer).
11 58 Offered job by a patron. Now owe him a favor.
11 58 Promoted to Drifter (Wanderer) rank 2.
12 58 Failed to qualify for Marine Support (Marine).
12 58 Submitted to the draft.
12 58 Became a Navy (Engineer/Gunner) with the new title Crewman.
12 62 Orpha Roberts join a gambling circle on board.
13 62 Continued as Navy (Engineer/Gunner).
13 64 A new romantic starts. Gain an Ally.
13 66 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
14 66 Aging Crisis. Owe 50,000 for medical bills.
14 66 Retired at age 66.
14 66 Continued as Navy (Engineer/Gunner).
14 69 Victim of a crime
14 70 Forced to muster out.
15 70 Aging Crisis. Owe 10,000 for medical bills.
15 70 Retired.
15 72 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 74 Aging Crisis. Owe 60,000 for medical bills.
16 75 Betrayal. Convert an Ally into a Rival or Enemy.
17 78 Aging Crisis. Owe 60,000 for medical bills.
17 79 Betrayal. Convert an Ally into a Rival or Enemy.
18 82 Aging Crisis. Owe 50,000 for medical bills.
18 86 Betrayal. Convert an Ally into a Rival or Enemy.
19 86 Aging Crisis. Owe 40,000 for medical bills.
19 87 Victim of a crime.
20 90 Aging Crisis. Owe 50,000 for medical bills.
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