Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Betrayed by a friend. One of Shebe Kaau's Contacts or Allies betrays Shebe Kaau, ending Shebe Kaau's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
24 |
Shebe Kaau inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
24 |
Became a Citizen (Colonist). |
3 |
28 |
Spent time maintaining and using heavy vehicles. |
4 |
28 |
Continued as Citizen (Colonist). |
4 |
32 |
A revolution, attack or other unusual event throws Shebe Kaau's life into chaos, forcing Shebe Kaau to leave the planet. |
5 |
32 |
Became a Merchant (Free Trader). |
5 |
33 |
Victim of a crime |
5 |
36 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
36 |
Voluntarily left Free Trader |
6 |
36 |
Returned to Scout (Surveyor). |
6 |
39 |
Shebe Kaau's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
7 |
40 |
Returned to Drifter (Wanderer). |
7 |
41 |
Betrayed by a friend. One of Shebe Kaau's Contacts or Allies betrays Shebe Kaau, ending Shebe Kaau's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
41 |
Failed to qualify for Scientist (Scholar). |
8 |
41 |
Switched to Drifter (Scavenger). |
8 |
45 |
Betrayed by a friend. One of Shebe Kaau's Contacts or Allies betrays Shebe Kaau, ending Shebe Kaau's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
48 |
Opponents of Shebe Kaau's belief system ambush Shebe Kaau. |
9 |
48 |
Lost eye or limb. Owe 5,000 for medical bills. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
49 |
Gained a contact. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Birth or Death involving a family member or close friend. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Birth or Death involving a family member or close friend. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Good fortune. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
Good fortune. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
83 |
A new romantic starts. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
85 |
Accused of a crime. |
20 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
90 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
92 |
Aging Crisis. Owe 60,000 for medical bills. |