Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
An investigation takes on a dangerous turn. |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Given specialist training in vehicles. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
27 |
Sudie Cause went above and beyond the call of duty. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
32 |
Befriended by a senior agent. |
4 |
34 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
35 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
40 |
Go undercover to investigate an enemy. |
6 |
42 |
Involved in a feud with a rival criminal organization. |
6 |
42 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
42 |
Promoted to Agent (Intelligence) rank 6 with the new title Director. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Army (Army Support) with the new title Private. |
7 |
43 |
Given a special assignment or duty in Sudie Cause's unit. |
8 |
46 |
Continued as Army (Army Support). |
8 |
47 |
Unit is slaughtered in a disastrous battle, for which Sudie Cause blame Sudie Cause's commander. Gain commander as Enemy. |
9 |
47 |
Entered Merchant Academy with the Business curriculum. |
9 |
51 |
Suffered a deep tragedy. |
9 |
51 |
Dropped out of the merchant academy. |
10 |
51 |
Continued as Army (Army Support). |
10 |
55 |
Assigned to a planet with a hostile or wild environment. |
10 |
55 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
11 |
55 |
Attempted to change assignments. |
11 |
55 |
Failed to qualify for Infantry (Army). |
11 |
55 |
Continued as Army (Army Support). |
11 |
58 |
Sudie Cause is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
62 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Continued as Believer (Missionary/Humanitarian). |
13 |
63 |
Moved to a new world. |
13 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Continued as Believer (Missionary/Humanitarian). |
14 |
69 |
Sudie Cause is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
70 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Continued as Believer (Missionary/Humanitarian). |
15 |
73 |
Sudie Cause secretly provide religious rites for a dying leader or noble, although they do not share Sudie Cause's faith. Gain an Ally in the family and a Rival who disagrees with Sudie Cause's choice. |
15 |
74 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
Continued as Believer (Missionary/Humanitarian). |
16 |
75 |
Sudie Cause accepted an offer of inducements to betray Sudie Cause's faith. Gain 690,000 in cash. |
16 |
78 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
Retired. |
17 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
90 |
Birth or Death involving a family member or close friend. |
20 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |