Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Unit is slaughtered in a disastrous battle, for which Tanya Terry blame Tanya Terry's commander. Gain commander as Enemy. |
2 |
19 |
Failed to qualify for Field Researcher (Scholar). |
2 |
19 |
Became a Drifter (Barbarian). |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
24 |
Tanya Terry do not know what happened to Tanya Terry. There is a gap in Tanya Terry's memory. |
4 |
24 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
25 |
Tanya Terry is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
25 |
Failed to qualify for Colonist (Citizen). |
5 |
25 |
Submitted to the draft. |
5 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
29 |
Given specialist training in vehicles. |
5 |
29 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
29 |
Continued as Agent (Law Enforcement). |
6 |
31 |
Rewarded for a successful mission. |
6 |
33 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
33 |
Continued as Agent (Law Enforcement). |
7 |
37 |
An investigation takes on a dangerous turn. |
7 |
37 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
8 |
37 |
Continued as Agent (Law Enforcement). |
8 |
39 |
Established a network of contacts. Gain 1 contacts. |
8 |
41 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
9 |
41 |
Continued as Agent (Law Enforcement). |
9 |
44 |
Befriended by a senior agent. |
9 |
45 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
10 |
45 |
Continued as Agent (Law Enforcement). |
10 |
47 |
Advanced training in a specialist field. |
10 |
49 |
Promoted to Agent (Law Enforcement) rank 6 with the new title Commissioner. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Continued as Agent (Law Enforcement). |
11 |
53 |
Rewarded for a successful mission. |
11 |
53 |
Forced to muster out. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
Retired. |
12 |
55 |
Moved to a new world. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Moved to a new world. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
66 |
Find Ancient Technology. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
Moved to a new world. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
75 |
Gained a contact. |
18 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
83 |
Gained a contact. |
20 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
87 |
Gained a contact. |
21 |
89 |
Aging Crisis. Owe 20,000 for medical bills. |
21 |
93 |
Good fortune. |
22 |
93 |
Aging Crisis. Owe 60,000 for medical bills. |