Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Journalist (Entertainer). |
2 |
26 |
Became a Drifter (Scavenger). |
2 |
29 |
Attacked by enemies and injured. |
2 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
29 |
Gain Enemy if Tena Berry don't already have one. |
2 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
30 |
Continued as Drifter (Scavenger). |
3 |
33 |
Encounter a Psionic institute. |
3 |
33 |
Tested for psionic powers |
4 |
34 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
4 |
35 |
Gain a mentor. |
4 |
38 |
Promoted to Psion (Psi-Warrrior) rank 1. |
5 |
38 |
Continued as Psion (Psi-Warrrior). |
5 |
39 |
Psionic strength increases. |
5 |
42 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
6 |
42 |
Voluntarily left Psi-Warrrior |
6 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
45 |
Tena Berry is sent to a new community or parish to preach The Word among the poor. |
7 |
46 |
Voluntarily left Mainstream Believer |
7 |
46 |
Failed to qualify for Surveyor (Scout). |
7 |
46 |
Switched to Drifter (Wanderer). |
7 |
49 |
Contact with Government. |
7 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
50 |
Continued as Drifter (Wanderer). |
8 |
52 |
Tena Berry run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
52 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
54 |
Opponents of Tena Berry's belief system ambush Tena Berry. |
9 |
54 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Retired. |
10 |
57 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
62 |
Gained a contact. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
64 |
Moved to a new world. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
70 |
A new romantic starts. Gain an Ally. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
74 |
Good fortune. |
15 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
75 |
Victim of a crime. |
16 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
82 |
Birth or Death involving a family member or close friend. |
17 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
83 |
A new romantic starts. Gain an Ally. |
18 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
87 |
Good fortune. |
19 |
90 |
Aging Crisis. Owe 60,000 for medical bills. |