Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
25 |
Became a Army (Infantry) with the new title Private. |
3 |
27 |
Thrown into a brutal ground war |
3 |
29 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
4 |
29 |
Continued as Army (Infantry). |
4 |
31 |
Advanced training in a specialist field |
4 |
33 |
Forced to continue current assignment |
4 |
33 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
5 |
33 |
Continued as Army (Infantry). |
5 |
34 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Thea Hare's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
A series of bad deals and decisions force Thea Hare into bankruptcy. Thea Hare salvages what Thea Hare can. |
8 |
39 |
Became a Entertainer (Artist). |
8 |
42 |
Thea Hare is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
9 |
42 |
Became a Drifter (Scavenger). |
9 |
43 |
Attacked by enemies that Thea Hare easily defeat. |
9 |
43 |
Gain Enemy if Thea Hare don't already have one. |
10 |
46 |
Voluntarily left Scavenger |
10 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
50 |
Continued as Believer (Missionary/Humanitarian). |
11 |
54 |
Thea Hare is caught in the periphery of a scandal. |
11 |
54 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
12 |
54 |
Continued as Believer (Missionary/Humanitarian). |
12 |
56 |
Thea Hare aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
56 |
Retired at age 56. |
13 |
56 |
Retired. |
13 |
60 |
Gained a contact. |
14 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
Find an Alien Artifact. |
16 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
70 |
Moved to a new world. |
17 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
73 |
Find Ancient Technology. |
18 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
77 |
Victim of a crime. |
19 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
87 |
Birth or Death involving a family member or close friend. |
21 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
92 |
Victim of a crime. |
22 |
92 |
Aging Crisis. Owe 30,000 for medical bills. |