Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Tressie Hoddle's scout ship is one of the first on the scene to rescue the survivors of a disaster but Tressie Hoddle fail to help. Gain an Enemy. |
1 |
21 |
Psychologically damaged by Tressie Hoddle's time in the scouts. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Courier) with previous rank. |
3 |
30 |
Severely injured. Owe 10,000 for medical bills. |
4 |
30 |
Became a Navy (Flight) with the new title Crewman. |
4 |
34 |
Tressie Hoddle foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
34 |
Continued as Navy (Flight). |
5 |
37 |
During a battle, defeat or victory depends on Tressie Hoddle's actions. The ship suffers severe damage and Tressie Hoddle is blamed for the disaster. Tressie Hoddle is court - martialled and discharged. |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
39 |
Tressie Hoddle run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Failed to qualify for Corporate (Citizen). |
7 |
39 |
Switched to Drifter (Wanderer). |
7 |
41 |
Nearly killed. Owe 20,000 for medical bills. |
8 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Retired. |
8 |
44 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Gained a contact. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Gained a contact. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Moved to a new world. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Gained a contact. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
Moved to a new world. |
17 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
Moved to a new world. |
18 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
83 |
Victim of a crime. |
19 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
89 |
Moved to a new world. |
20 |
89 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
92 |
Gained a contact. |
21 |
93 |
Aging Crisis. Owe 10,000 for medical bills. |