Retired 4th Officer Vesta Owens  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 93 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 6 (0)111586
Personable, Excitable, Tries to do everything
 
Skills
Admin 0
Athletics (Strength) 2
Broker 0
Carouse 1
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Jack-of-All-Trades 2
Language 0
Mechanic 1
Persuade 2
Science (Robotic Sciences) 0
Steward 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer24
Citizen Worker 01
Scout Courier 01
Believer Missionary/Humanitarian Project Worker14
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Hosea Nelson Ally 2 1 1 2 Dynchia, Imperium (M/16)
Relationship soured.
Robbie Brieris Contact 1 1 4 1 Dynchia, Imperium (F/57)
Norah Lite Contact 2 1 0 6 Dynchia, Imperium (F/80)
Norah Lite fell on hard times.
Geraldine McGuire Ally 2 0 1 2 Dynchia, Imperium (F/22)
Lamar Simmons Ally 0 0 1 1 Dynchia (M/67)
Lamar Simmons gained power at the expense of a third party who now blames the character.
Jonnie Meyer Contact 2 1 6 2 Suerrat (M/26)
Jonnie Meyer’s relationships have begun to affect the character.
Louis Welter Ally 3 0 0 1 Dynchia, Imperium (M/20)
Maynard Peaton Contact 2 1 0 0 Tapazmal (M/29)
Maynard Peaton is actually an organisation such as a political movement or modest sized business.
Erna Clark Rival 1 1 3 1 Dynchia, Imperium (F/10)
Relationship redefined. Contact becomes an rival.
Irene Spice Contact 1 2 2 6 Ziadd (F/52)
Irene Spice gained power at the expense of a third party who now blames the character.
Luis Ramirez Enemy 0 2 0 1 Darmine (M/46)
Cecilia Carbey Contact 2 1 1 4 Dynchia, Imperium (F/32)
An incident occured.
Aubree Roan Enemy 0 4 1 0 Solomani, Imperium (F/19)
 
Term Age History
1 18 Failed to qualify for Enforcer (Rogue).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Befriend a useful ally in one sphere. Gain an Ally.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 25 Make an unexpected connection outside Vesta Owens's normal circles. Gain a Contact.
3 26 Continued as Merchant (Merchant Marine).
3 28 Given advanced training in a specialist field
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
4 33 Make an unexpected connection outside Vesta Owens's normal circles. Gain a Contact.
4 34 Forced to muster out.
5 34 Became a Citizen (Worker).
5 36 Scarred. Fully recovered. Owe 5,000 for medical bills.
6 36 Became a Scout (Courier).
6 39 Injured. Fully recovered. Owe 2,500 for medical bills.
7 39 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 43 Vesta Owens is sent to a new community or parish to preach The Word among the poor.
8 43 Continued as Believer (Missionary/Humanitarian).
8 47 Vesta Owens is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
9 47 Aging Crisis. Owe 60,000 for medical bills.
9 47 Retired at age 47.
9 47 Continued as Believer (Missionary/Humanitarian).
9 50 Vesta Owens is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
9 51 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 51 Aging Crisis. Owe 40,000 for medical bills.
10 51 Continued as Believer (Missionary/Humanitarian).
10 52 Vesta Owens retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 55 Forced to muster out.
11 55 Aging Crisis. Owe 20,000 for medical bills.
11 55 Retired.
11 59 Gained a contact.
12 59 Aging Crisis. Owe 40,000 for medical bills.
12 60 Good fortune.
13 63 Aging Crisis. Owe 40,000 for medical bills.
13 66 Moved to a new world.
14 67 Aging Crisis. Owe 20,000 for medical bills.
14 68 A romantic relationship ends badly. Gain a Rival or Enemy.
15 71 Aging Crisis. Owe 50,000 for medical bills.
15 74 A new romantic starts. Gain an Ally.
16 75 Aging Crisis. Owe 20,000 for medical bills.
16 77 Betrayal. Convert an Ally into a Rival or Enemy.
17 79 Aging Crisis. Owe 10,000 for medical bills.
17 82 Gained a contact.
18 83 Aging Crisis. Owe 20,000 for medical bills.
18 85 Gained a contact.
19 87 Aging Crisis. Owe 40,000 for medical bills.
19 89 Gained a contact.
20 91 Aging Crisis. Owe 10,000 for medical bills.
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