Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Contact with Government. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
24 |
One of Virgil Meredeth's pieces of art is stolen, and the investigation brings Virgil Meredeth into the criminal underworld. |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
30 |
Join homeworld’s celebrity circles |
3 |
30 |
Promoted to Entertainer (Performer) rank 2. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
31 |
Find an Alien Artifact. |
4 |
34 |
Promoted to Entertainer (Performer) rank 3. |
5 |
34 |
Voluntarily left Performer |
5 |
34 |
Failed to qualify for Broker (Merchant). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
35 |
Betrayed by a friend. One of Virgil Meredeth's Contacts or Allies betrays Virgil Meredeth, ending Virgil Meredeth's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Rogue (Enforcer). |
6 |
37 |
Amnesia. |
7 |
39 |
Continued as Rogue (Enforcer). |
7 |
42 |
Virgil Meredeth spend months in the dangerous criminal underworld. |
7 |
43 |
Promoted to Rogue (Enforcer) rank 1. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Switched to Rogue (Thief) with previous rank. |
8 |
44 |
A crime lord considers Virgil Meredeth his protégé. |
9 |
47 |
Continued as Rogue (Thief). |
9 |
51 |
Arrested and charged. |
9 |
51 |
Hired a lawyer to beat the charges. |
9 |
51 |
Promoted to Rogue (Thief) rank 2. |
10 |
51 |
Attempted to change assignments. |
10 |
51 |
Failed to qualify for Enforcer (Rogue). |
10 |
51 |
Continued as Rogue (Thief). |
10 |
54 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
10 |
55 |
Promoted to Rogue (Thief) rank 3. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Attempted to change assignments. |
11 |
55 |
Failed to qualify for Pirate (Rogue). |
11 |
55 |
Continued as Rogue (Thief). |
11 |
57 |
A police detective or rival criminal forces Virgil Meredeth to flee and vows to hunt Virgil Meredeth down. Gain an Enemy. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Retired. |
12 |
60 |
Good fortune. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Gained a contact. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
A new romantic starts. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
88 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
89 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
92 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
21 |
93 |
Aging Crisis. Owe 30,000 for medical bills. |