Retired 2nd Officer Viva Campbell  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Kedepu 93 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 8 (0)None111458
Grumpy, Frightened
 
Skills
Admin 3
Art (Performing/Performer) 1
Astrogation 0
Athletics (Endurance) 1
Broker 0
Carouse 1
Deception 0
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 1
Gambler 1
Gun Combat (Energy) 1
Investigate 0
Language (Gvegh (Vargr)) 1
Mechanic 2
Persuade 1
Pilot (Capital Ships) 1
Profession (Sports/Racquet Sports) 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 2
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 2nd Officer45
Drifter Scavenger 02
Noble Administrator Clerk12
Drifter Wanderer 01
Believer Mainstream Believer Priest33
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Myrna Herrera Ally 3 0 2 2 Libert (F/18)
Iola Ward Ally 4 0 4 1 Kedepu (F/59)
Lynn Douglas Ally 1 0 2 2 Hanen (F/70)
Lynn Douglas is a member of an organisation which holds a generally opposite view of the Traveller.
Roberto Heard Ally 4 0 2 1 Darrian, Imperium (M/43)
Retha Roberts Ally 3 0 1 3 Trexen (F/18)
Wilton Saxon Contact 1 0 2 2 Florian (M/38)
 
Term Age History
1 18 Failed to qualify for Ground Assault (Marine).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 A good deal ensures Viva Campbell is living the high life for a few years.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 23 Befriend a useful ally in one sphere. Gain an Ally.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 27 Gained a contact.
3 30 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
4 30 Continued as Merchant (Merchant Marine).
4 32 Befriend a useful ally in one sphere. Gain an Ally.
4 34 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
5 34 Continued as Merchant (Merchant Marine).
5 38 Forced to muster out.
6 38 Failed to qualify for Infantry (Army).
6 38 Became a Drifter (Scavenger).
6 40 Moved to a new world.
7 42 Continued as Drifter (Scavenger).
7 43 Encounter a Psionic institute.
7 43 Tested for psionic powers
7 46 Forced to muster out.
8 46 Became a Noble (Administrator) with the new title Assistant.
8 48 Inherit a gift from a rich relative.
9 50 Continued as Noble (Administrator).
9 54 time as a ruler or playboy gives Viva Campbell a wide range of experiences.
9 54 Promoted to Noble (Administrator) rank 1 with the new title Clerk.
10 54 Voluntarily left Administrator
10 54 Failed to qualify for Worker (Citizen).
10 54 Switched to Drifter (Wanderer).
10 56 Viva Campbell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 56 Aging Crisis. Owe 40,000 for medical bills.
11 56 Retired at age 56.
11 56 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 60 Someone more charismatic but less devout than Viva Campbell has become Viva Campbell's superior.
11 60 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 60 Aging Crisis. Owe 50,000 for medical bills.
12 60 Continued as Believer (Mainstream Believer).
12 64 Viva Campbell refuse to secretly provide religious rites for a dying leader or noble, because they do not share Viva Campbell's faith.
12 64 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
13 64 Aging Crisis. Owe 50,000 for medical bills.
13 64 Continued as Believer (Mainstream Believer).
13 65 Viva Campbell refuse to secretly provide religious rites for a dying leader or noble, because they do not share Viva Campbell's faith.
13 68 Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest.
14 68 Aging Crisis. Owe 60,000 for medical bills.
14 68 Voluntarily left Mainstream Believer
14 68 Retired.
14 70 A new romantic starts. Gain an Ally.
15 72 Aging Crisis. Owe 60,000 for medical bills.
15 76 A romantic relationship ends badly. Gain a Rival or Enemy.
16 76 Aging Crisis. Owe 10,000 for medical bills.
16 77 Moved to a new world.
17 80 Aging Crisis. Owe 30,000 for medical bills.
17 83 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 84 Aging Crisis. Owe 30,000 for medical bills.
18 85 A new romantic starts. Gain an Ally.
19 88 Aging Crisis. Owe 50,000 for medical bills.
19 92 Gained a contact.
20 92 Aging Crisis. Owe 60,000 for medical bills.
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