Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
2 |
21 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
24 |
Advanced training in a specialist field |
2 |
25 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
3 |
25 |
Continued as Marine (Ground Assault). |
3 |
29 |
Assigned to an assault on an enemy fortress. |
3 |
29 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Switched to Marine (Marine Support) with previous rank. |
4 |
31 |
Injured. Fully recovered. |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Rewarded for a successful mission. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Established a network of contacts. Gain 2 contacts. |
7 |
43 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
8 |
43 |
Continued as Agent (Law Enforcement). |
8 |
45 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
45 |
Became a Drifter (Scavenger). |
9 |
47 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
10 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
48 |
Walter Matthews is chosen to represent Walter Matthews's faith in a vid show or other highly public forum. |
10 |
51 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
51 |
Continued as Believer (Mainstream Believer). |
11 |
52 |
Someone more charismatic but less devout than Walter Matthews has become Walter Matthews's superior. |
11 |
55 |
Forced to muster out. |
12 |
55 |
Switched to Drifter (Wanderer). |
12 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Continued as Drifter (Wanderer). |
13 |
61 |
Suffer from a life-threatening illness. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
61 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
64 |
Walter Matthews retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
65 |
Continued as Believer (Missionary/Humanitarian). |
15 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Forced to muster out. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
69 |
Retired. |
16 |
72 |
Find an Alien Artifact. |
17 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
75 |
Good fortune. |
18 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
84 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
88 |
Victim of a crime. |
21 |
89 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
93 |
A new romantic starts. Gain an Ally. |
22 |
93 |
Aging Crisis. Owe 20,000 for medical bills. |