Retired Senior Crewman Wilda Chambers  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 93 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) 11 (1)11147B
Always has a sweaty brow, Fatigued, Overgrown ear hair
 
Skills
Astrogation 0
Diplomat 1
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (Power) 1
Gun Combat 0
Investigate 2
Language (Trokh (Aslan)) 1
Mechanic 1
Medic 1
Persuade 2
Pilot (Small Craft) 1
Profession (Hostile Environment/Low-G) 1
Science (Space Sciences/Astronomy) 1
Science (Social Sciences/Economics) 1
Science (Social Sciences/Linguistics) 2
Science (Space Sciences/Planetology) 1
Stealth 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 13
Merchant Merchant Marine Senior Crewman12
Scholar Physician 68
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Katie Lewis Ally 2 0 1 1 Sydite (F/31)
Michele Foy Enemy 0 3 4 1 Sydite (F/20)
Pattie Clark Contact 2 2 1 0 Sydite (F/23)
Pattie Clark is in desperate trouble and could use the character’s help.
Sophie Kildare Contact 1 1 2 1 Sydite (F/65)
Rollin Small Ally 2 6 1 3 Sydite (M/19)
Very bad falling out.
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 19 Betrayed by a friend. One of Wilda Chambers's Contacts or Allies betrays Wilda Chambers, ending Wilda Chambers's career. That Contact or Ally becomes a Rival or Enemy.
2 19 Became a Merchant (Merchant Marine) with the new title Crewman.
2 23 A new romantic starts. Gain an Ally.
3 23 Continued as Merchant (Merchant Marine).
3 26 A good deal ensures Wilda Chambers is living the high life for a few years.
3 27 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 27 Voluntarily left Merchant Marine
4 27 Failed to qualify for Corporate Agent (Agent).
4 27 Returned to Drifter (Scavenger).
4 31 Promoted to Drifter (Scavenger) rank 1.
5 31 Continued as Drifter (Scavenger).
5 33 Find valuable salvage.
6 35 Voluntarily left Scavenger
6 35 Became a Scholar (Physician).
6 36 Wilda Chambers's work is sabotaged by unknown parties. Wilda Chambers may salvage what Wilda Chambers can and give up.
7 39 Continued as Scholar (Physician).
7 40 Assigned to work on a secret project for a patron or organisation.
7 43 Promoted to Scholar (Physician) rank 1.
8 43 Continued as Scholar (Physician).
8 45 Caught cheating in some fashion, advancing Wilda Chambers's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
8 45 A disaster or war strikes.
8 45 The planetary government interferes with Wilda Chambers's research for political or religious reasons. Wilda Chambers continue working openly and gain an Enemy.
8 45 Gain an Enemy
8 47 Promoted to Scholar (Physician) rank 2.
9 47 Aging Crisis. Owe 20,000 for medical bills.
9 47 Retired at age 47.
9 47 Continued as Scholar (Physician).
9 51 Win a prestigious prize for Wilda Chambers's work.
10 51 Aging Crisis. Owe 40,000 for medical bills.
10 51 Continued as Scholar (Physician).
10 53 Advanced training in a specialist field.
10 55 Promoted to Scholar (Physician) rank 3.
11 55 Aging Crisis. Owe 20,000 for medical bills.
11 55 Continued as Scholar (Physician).
11 57 Refuse to join a cheat in some fashion.
11 59 Promoted to Scholar (Physician) rank 4.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Attempted to change assignments.
12 59 Failed to qualify for Field Researcher (Scholar).
12 59 Continued as Scholar (Physician).
12 61 Assigned to work on a secret project for a patron or organisation.
12 63 Promoted to Scholar (Physician) rank 5.
13 63 Aging Crisis. Owe 10,000 for medical bills.
13 63 Continued as Scholar (Physician).
13 67 Refuse to join a cheat in some fashion.
13 67 Promoted to Scholar (Physician) rank 6.
13 67 Forced to muster out.
14 67 Aging Crisis. Owe 20,000 for medical bills.
14 67 Retired.
14 71 Gained a contact.
15 71 Aging Crisis. Owe 20,000 for medical bills.
15 74 Betrayal. Convert an Ally into a Rival or Enemy.
16 75 Aging Crisis. Owe 20,000 for medical bills.
16 79 Birth or Death involving a family member or close friend.
17 79 Aging Crisis. Owe 10,000 for medical bills.
17 82 Gained a contact.
18 83 Aging Crisis. Owe 10,000 for medical bills.
18 85 Betrayal. Convert an Ally into a Rival or Enemy.
19 87 Aging Crisis. Owe 10,000 for medical bills.
19 91 A new romantic starts. Gain an Ally.
20 91 Aging Crisis. Owe 40,000 for medical bills.
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