Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Study Gunner (Capital) as a hobby. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Scout (Surveyor). |
2 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Continued as Scout (Surveyor). |
3 |
32 |
Spend several years jumping from world to world in Wilma Middlemiss's scout ship. |
4 |
34 |
Voluntarily left Surveyor |
4 |
34 |
Became a Scholar (Scientist). |
4 |
36 |
Find an Alien Artifact. |
5 |
38 |
Voluntarily left Scientist |
5 |
38 |
Became a Rogue (Thief). |
5 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
42 |
Continued as Rogue (Thief). |
6 |
44 |
Wilma Middlemiss spend months in the dangerous criminal underworld. |
6 |
46 |
Promoted to Rogue (Thief) rank 1. |
7 |
46 |
Voluntarily left Thief |
7 |
46 |
Failed to qualify for Explorer (Scout). |
7 |
46 |
Submitted to the draft. |
7 |
46 |
Became a Marine (Ground Assault) with the new title Marine. |
7 |
50 |
A new romantic starts. Gain an Ally. |
7 |
50 |
Attempt at commissioned failed. |
7 |
50 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
8 |
50 |
Continued as Marine (Ground Assault). |
8 |
53 |
Assigned to an assault on an enemy fortress. |
8 |
54 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
9 |
54 |
Continued as Marine (Ground Assault). |
9 |
56 |
Wilma Middlemiss is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
10 |
56 |
Became a Drifter (Barbarian). |
11 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
60 |
Retired at age 60. |
11 |
60 |
Continued as Drifter (Barbarian). |
11 |
64 |
Survived a risky adventure but gained nothing. |
11 |
64 |
Promoted to Drifter (Barbarian) rank 1. |
12 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
64 |
Continued as Drifter (Barbarian). |
12 |
66 |
Attempted a risky adventure and was wildly successful. |
12 |
68 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
13 |
68 |
Continued as Drifter (Barbarian). |
13 |
72 |
Attacked by enemies that Wilma Middlemiss easily defeat. |
13 |
72 |
Gain Enemy if Wilma Middlemiss don't already have one. |
14 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
72 |
Continued as Drifter (Barbarian). |
14 |
73 |
Severely injured. Owe 2,500 for medical bills. |
15 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
73 |
Retired. |
15 |
74 |
Good fortune. |
16 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
80 |
Amnesia. |
17 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
84 |
Moved to a new world. |
18 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
87 |
A new romantic starts. Gain an Ally. |
19 |
89 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
90 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
93 |
Aging Crisis. Owe 30,000 for medical bills. |