Retired Manager Zumkhar Ikhaaem  

Species Age Sex Str Dex End Int Edu SocUPP
Vilani, Imperium 93 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 1 (-2)111681
Tricky, Gruesome, Youthful
 
Skills
Admin 1
Animals (Handling) 1
Astrogation 0
Athletics 0
Deception 1
Drive (Track) 1
Gambler 1
Gun Combat 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Medic 1
Pilot 0
Profession (Spacer) 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Citizen Corporate Manager23
Scout Explorer Scout11
Retired 012
 
Name Type Affinity Enmity Power Influence Species
Eshkhuukshirnen Shash Enemy 0 1 0 0 Vilani, Imperium (M/22)
Pattie Hoddle Ally 1 0 1 2 Hanen (F/27)
Pattie Hoddle gains in power and influence.
Khiuulukhi A Contact 3 1 2 0 Vilani, Imperium (F/24)
Lulu Matson Ally 3 0 0 4 Cafadan (F/18)
Relationship becomes more intense.
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 21 Attempted a risky adventure and was injured.
1 21 Nearly killed. Owe 25,000 for medical bills.
2 22 Continued as Drifter (Scavenger).
2 26 Zumkhar Ikhaaem run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 26 Became a Citizen (Corporate).
3 30 Zumkhar Ikhaaem learn something Zumkhar Ikhaaem should not have – a corporate secret, a political scandal – which Zumkhar Ikhaaem can profit from illegally.
3 30 Promoted to Citizen (Corporate) rank 1.
4 30 Continued as Citizen (Corporate).
4 31 Zumkhar Ikhaaem's business expands, Zumkhar Ikhaaem's corporation grows, or the colony thrives.
4 34 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
5 34 Continued as Citizen (Corporate).
5 38 Life ruined by a criminal gang. Gain the gang as an Enemy
6 38 Became a Scout (Explorer).
6 41 Zumkhar Ikhaaem survey an alien world.
6 42 Promoted to Scout (Explorer) rank 1 with the new title Scout.
7 42 Aging Crisis. Owe 10,000 for medical bills.
7 42 Retired at age 42.
7 42 Voluntarily left Explorer
7 42 Retired.
7 43 Moved to a new world.
8 46 Aging Crisis. Owe 20,000 for medical bills.
8 49 A new romantic starts. Gain an Ally.
9 50 Aging Crisis. Owe 40,000 for medical bills.
9 54 Betrayal. Convert an Ally into a Rival or Enemy.
10 54 Aging Crisis. Owe 40,000 for medical bills.
10 55 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
11 58 Aging Crisis. Owe 50,000 for medical bills.
11 62 Gained a contact.
12 62 Aging Crisis. Owe 10,000 for medical bills.
12 63 A romantic relationship ends badly. Gain a Rival or Enemy.
13 66 Aging Crisis. Owe 60,000 for medical bills.
13 69 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 70 Aging Crisis. Owe 50,000 for medical bills.
14 74 Betrayal. Convert an Ally into a Rival or Enemy.
15 74 Aging Crisis. Owe 30,000 for medical bills.
15 77 Birth or Death involving a family member or close friend.
16 78 Aging Crisis. Owe 40,000 for medical bills.
16 81 Moved to a new world.
17 82 Aging Crisis. Owe 20,000 for medical bills.
17 83 Good fortune.
18 86 Aging Crisis. Owe 50,000 for medical bills.
18 90 A romantic relationship ends badly. Gain a Rival or Enemy.
19 90 Aging Crisis. Owe 50,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙