Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Assigned to an urbanised planet torn by war. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Infantry). |
2 |
25 |
Surrounded and outnumbered by the enemy, Albertha Egerton hold out until relief arrives. |
2 |
26 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Army (Cavalry) with previous rank. |
3 |
28 |
Gained a contact. |
3 |
30 |
Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant. |
4 |
30 |
Continued as Army (Cavalry). |
4 |
31 |
Thrown into a brutal ground war |
4 |
31 |
Lost eye or limb. |
4 |
34 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
4 |
34 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Returned to Army (Infantry). |
5 |
38 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
38 |
Gain rebels as Enemy |
6 |
38 |
Became a Scout (Explorer). |
6 |
39 |
When dealing with an alien race, Albertha Egerton botch an opportunity to gather extra intelligence about them. |
6 |
39 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
7 |
42 |
Voluntarily left Explorer |
7 |
42 |
Became a Noble (Dilettante) with the new title Wastrel. |
7 |
45 |
Albertha Egerton make an alliance with a powerful and charismatic noble, who becomes an Ally. |
7 |
46 |
Promoted to Noble (Dilettante) rank 1. |
8 |
46 |
Continued as Noble (Dilettante). |
8 |
49 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
50 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
9 |
50 |
Continued as Noble (Dilettante). |
9 |
52 |
Inherit a gift from a rich relative. |
10 |
54 |
Continued as Noble (Dilettante). |
10 |
57 |
Become deeply involved in politics on Albertha Egerton's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
11 |
58 |
Continued as Noble (Dilettante). |
11 |
60 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
11 |
62 |
Promoted to Noble (Dilettante) rank 3. |
12 |
62 |
Voluntarily left Dilettante |
12 |
62 |
Became a Drifter (Wanderer). |
12 |
65 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Retired at age 65. |
13 |
65 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
68 |
Albertha Egerton faith is shaken. |
14 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
Continued as Believer (Missionary/Humanitarian). |
14 |
71 |
Albertha Egerton come into conflict with a splinter group Albertha Egerton's own religion which maintains Albertha Egerton's version is the wrong one. Gain 2 Rivals. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Retired. |
15 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
Gained a contact. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
82 |
Good fortune. |
18 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
88 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
91 |
Aging Crisis. Owe 10,000 for medical bills. |