Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
22 |
Almeda Gonzalez come into conflict with a splinter group Almeda Gonzalez's own religion which maintains Almeda Gonzalez's version is the wrong one. Gain 2 Rivals. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
Almeda Gonzalez have no idea what happened to Almeda Gonzalez – they found Almeda Gonzalez's ship drifting on the fringes of friendly space. |
4 |
30 |
Became a Citizen (Colonist). |
4 |
32 |
Almeda Gonzalez gain experience in a technical field as a computer operator or surveyor. |
4 |
34 |
Promoted to Citizen (Colonist) rank 1. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
36 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
39 |
Spent time maintaining and using heavy vehicles. |
6 |
42 |
Promoted to Citizen (Colonist) rank 3. |
7 |
42 |
Continued as Citizen (Colonist). |
7 |
45 |
Almeda Gonzalez's business expands, Almeda Gonzalez's corporation grows, or the colony thrives. |
7 |
46 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
8 |
46 |
Continued as Citizen (Colonist). |
8 |
50 |
Scarred. Fully recovered. |
9 |
50 |
Failed to qualify for Merchant Academy. |
9 |
50 |
Became a Drifter (Wanderer). |
9 |
53 |
Almeda Gonzalez do not know what happened to Almeda Gonzalez. There is a gap in Almeda Gonzalez's memory. |
10 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Retired. |
10 |
54 |
A new romantic starts. Gain an Ally. |
11 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
61 |
Victim of a crime. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
63 |
A new romantic starts. Gain an Ally. |
13 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
67 |
Birth or Death involving a family member or close friend. |
14 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
73 |
Moved to a new world. |
15 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
79 |
Birth or Death involving a family member or close friend. |
17 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
89 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
89 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
90 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
93 |
Aging Crisis. Owe 40,000 for medical bills. |