Retired Lieutenant Amber Barnett  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Geonee 94 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 2 (-2) 6 (0)None111526
Constantly rubs hands together, Jovial
 
Skills
Admin 1
Athletics (Dexterity) 2
Drive (Hovercraft) 1
Drive (Mole) 1
Drive (Track) 1
Electronics (Computers) 1
Engineer (Power) 1
Flyer (Ornithopter) 1
Gambler 1
Gun Combat (Energy) 1
Investigate 1
Jack-of-All-Trades 1
Leadership 2
Melee (Blade) 2
Melee (Unarmed) 1
Pilot (Capital Ships) 1
Profession (Worker/Religion) 1
Recon 0
Streetwise 2
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Detective33
Navy Engineer/Gunner Lieutenant3 / 03
Prisoner Inmate 02
Prisoner Fixer 12
Believer Holy Warrior Combat Leader23
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Lella Grain Contact 2 1 4 3 Geonee (F/59)
Melville Halpine Enemy 0 2 0 2 Geonee (M/14)
Melville Halpine has life-changing event that creates new responsibilities.
Millicent Wilson Enemy 0 0 1 0 Geonee (F/17)
Linda Palmer Rival 1 2 1 1 Geonee (F/54)
Theresa Morrissy Rival 1 2 1 3 Azhanti (F/53)
Theresa Morrissy gains in power and influence.
Mabell Staff Rival 0 1 0 2 Geonee (F/57)
Larry Watson Contact 3 0 3 4 Iltharan (M/13)
Lenshuk Mela Contact 2 0 0 1 Vilani, Imperium (M/64)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 22 Established a network of contacts. Gain 1 contacts.
1 22 Forced to continue current assignment.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 24 Rewarded for a successful mission.
2 26 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
3 26 Continued as Agent (Law Enforcement).
3 27 Given specialist training in vehicles.
3 30 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
4 30 Voluntarily left Law Enforcement
4 30 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 33 Advanced training in a specialist field.
4 34 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
4 34 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
5 34 Continued as Navy (Engineer/Gunner).
5 37 Amber Barnett foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6 38 Continued as Navy (Engineer/Gunner).
6 40 Accused of a crime
6 42 Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant.
7 42 Became a Prisoner (Inmate).
7 44 Disgraced. Word of Amber Barnett's criminal past reaches Amber Barnett's homeworld.
8 46 Switched to Prisoner (Fixer) with previous rank.
8 48 Defeated a prison gang. Gain an Enemy.
9 50 Returned to Prisoner (Inmate).
9 51 Lost eye or limb. Owe 5,000 for medical bills.
10 54 Returned to Prisoner (Fixer).
10 55 Vocational Training.
10 58 Promoted to Prisoner (Fixer) rank 1.
10 58 Paroled from prison.
11 58 Aging Crisis. Owe 50,000 for medical bills.
11 58 Retired at age 58.
11 58 Became a Believer (Holy Warrior) with the new title Hopeful.
11 59 A notable academic consults with Amber Barnett about a publication or documentary he is working on. Gain a Contact in academia.
11 62 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 62 Aging Crisis. Owe 50,000 for medical bills.
12 62 Continued as Believer (Holy Warrior).
12 63 Opponents of Amber Barnett's belief system ambush Amber Barnett.
12 63 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
12 66 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
13 66 Aging Crisis. Owe 30,000 for medical bills.
13 66 Continued as Believer (Holy Warrior).
13 68 Amber Barnett come into conflict with a splinter group Amber Barnett's own religion which maintains Amber Barnett's version is the wrong one. Gain 2 Rivals.
14 68 Aging Crisis. Owe 40,000 for medical bills.
14 68 Retired.
14 70 Encounter a Psionic institute.
14 70 Tested for psionic powers
15 72 Aging Crisis. Owe 20,000 for medical bills.
15 74 Gained a contact.
16 76 Aging Crisis. Owe 30,000 for medical bills.
16 78 Moved to a new world.
17 80 Aging Crisis. Owe 50,000 for medical bills.
17 83 Betrayal. Convert an Ally into a Rival or Enemy.
18 84 Aging Crisis. Owe 60,000 for medical bills.
18 85 Gained a contact.
19 88 Aging Crisis. Owe 50,000 for medical bills.
19 92 Moved to a new world.
20 92 Aging Crisis. Owe 30,000 for medical bills.
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