Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
22 |
Make a breakthrough in Annabel Garrett's field. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
23 |
Win a prestigious prize for Annabel Garrett's work. |
3 |
26 |
Voluntarily left Scientist |
3 |
26 |
Became a Scout (Explorer). |
3 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Became a Rogue (Thief). |
4 |
31 |
Involved in a feud with a rival criminal organization. |
4 |
31 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
4 |
33 |
Promoted to Rogue (Thief) rank 1. |
5 |
33 |
Continued as Rogue (Thief). |
5 |
34 |
Involved in a gambling ring. |
5 |
37 |
Promoted to Rogue (Thief) rank 2. |
6 |
37 |
Continued as Rogue (Thief). |
6 |
39 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
43 |
Suffer from a life-threatening illness. |
8 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
46 |
Opponents of Annabel Garrett's belief system ambush Annabel Garrett. |
8 |
46 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
46 |
Returned to Drifter (Wanderer). |
9 |
50 |
Survived a risky adventure but gained nothing. |
9 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
50 |
Continued as Drifter (Wanderer). |
10 |
52 |
Annabel Garrett do not know what happened to Annabel Garrett. There is a gap in Annabel Garrett's memory. |
11 |
52 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
11 |
56 |
Annabel Garrett is chosen to represent Annabel Garrett's faith in a vid show or other highly public forum. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Voluntarily left Mainstream Believer |
12 |
56 |
Retired. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
Birth or Death involving a family member or close friend. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
83 |
Gained a contact. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
85 |
A new romantic starts. Gain an Ally. |
20 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
90 |
Gained a contact. |
21 |
92 |
Aging Crisis. Owe 50,000 for medical bills. |