Retired Project Worker Bettie Steward  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 94 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 3 (-1) 1 (-2)111A31
Professional
 
Skills
Admin 0
Advocate 0
Animals 0
Astrogation 0
Broker 1
Deception 1
Diplomat 0
Drive 0
Electronics (Computers) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 2
Language (Galanglic (3rd Imperium)) 1
Language (Trokh (Aslan)) 1
Mechanic 1
Persuade 0
Pilot 0
Profession (Spacer/Belter) 1
Profession (Sports/Racquet Sports) 1
Profession (Worker/Religion) 1
Seafarer 0
Stealth 1
Steward 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 33
Scholar Field Researcher 01
Drifter Wanderer 01
Scout Surveyor 01
Believer Holy Warrior Hopeful01
Drifter Barbarian 02
Merchant Broker 11
Believer Missionary/Humanitarian Project Worker12
Retired 08
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Salvatore Beck Rival 0 1 1 2 Swanfeh (M/66)
Violet Roland Contact 2 0 0 5 Ronnin (F/28)
Florida McLachlan Contact 2 1 1 3 Answerin (F/23)
Florida McLachlan gains in power.
Dylan Barnett Contact 3 1 6 2 Murrissi (M/37)
Dylan Barnett gains in power.
Bart Cruz Contact 1 1 4 6 Murrissi (M/59)
Bart Cruz has life-changing event that creates new responsibilities.
Corine Jordan Contact 0 1 1 2 Darmine (F/49)
Kelly McLelland Contact 3 1 0 2 Sylean (M/58)
Curtis Ford Enemy 0 1 2 1 Ne Kraeda ren Kelva (M/60)
Susie Rouse Enemy 1 2 1 1 Murrissi (F/9)
Relationship altered.
Gavin Fields Ally 3 0 2 5 Yilean (M/40)
Arvilla Sherris Ally 1 0 2 0 Murrissi (F/49)
Kteeawaokh Tualraoauyew Rival 1 2 1 1 Aslan (M/10)
Leander Stone Contact 3 1 1 1 Murrissi (M/62)
Natalie Johnson Ally 3 0 3 1 Hanen (F/72)
Erie Morgan Ally 0 0 4 0 Murrissi (F/37)
 
Term Age History
1 18 Failed to qualify for Marine Academy (Military Academy).
1 18 Became a Drifter (Scavenger).
1 22 Attacked by enemies and injured.
1 22 Nearly killed. Fully recovered. Owe 40,000 for medical bills.
1 22 Gain Enemy if Bettie Steward don't already have one.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 26 Promoted to Drifter (Scavenger) rank 2.
3 26 Continued as Drifter (Scavenger).
3 27 Offered job by a patron. Now owe him a favor.
3 30 Promoted to Drifter (Scavenger) rank 3.
4 30 Became a Scholar (Field Researcher).
4 32 A disaster leaves several injured, and others blame Bettie Steward, forcing Bettie Steward to leave Bettie Steward's career. Gain a Rival.
4 32 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
5 32 Switched to Drifter (Wanderer).
5 34 Severely injured. Owe 25,000 for medical bills.
6 34 Became a Scout (Surveyor).
6 37 Bettie Steward's ship is damaged, and Bettie Steward have to hitch-hike Bettie Steward's way back across the stars to the nearest scout base.
6 37 Gain 6 Contacts. Gain 2 Enemies.
7 37 Became a Believer (Holy Warrior) with the new title Hopeful.
7 40 Bettie Steward have been following false teachings!
8 40 Failed to qualify for Merchant Academy.
8 40 Switched to Drifter (Barbarian).
8 43 Find valuable salvage.
9 44 Continued as Drifter (Barbarian).
9 46 Bettie Steward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 46 Entered Merchant Academy with the Business curriculum.
10 47 Made lifelong friends. Gain 1 Allies.
10 50 Graduated.
11 50 Became a Merchant (Broker).
11 50 Promoted to Merchant (Broker) rank 1.
11 53 A series of bad deals and decisions force Bettie Steward into bankruptcy. Bettie Steward salvages what Bettie Steward can.
12 53 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 54 Bettie Steward secretly provide religious rites for a dying leader or noble, although they do not share Bettie Steward's faith. Gain an Ally in the family and a Rival who disagrees with Bettie Steward's choice.
12 57 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 57 Aging Crisis. Owe 40,000 for medical bills.
13 57 Retired at age 57.
13 57 Continued as Believer (Missionary/Humanitarian).
13 59 Bettie Steward accepted an offer of inducements to betray Bettie Steward's faith. Gain 540,000 in cash.
14 61 Aging Crisis. Owe 10,000 for medical bills.
14 61 Retired.
14 64 Betrayal. Convert an Ally into a Rival or Enemy.
15 65 Aging Crisis. Owe 30,000 for medical bills.
15 69 Good fortune.
16 69 Aging Crisis. Owe 30,000 for medical bills.
16 71 Accused of a crime.
17 73 Aging Crisis. Owe 30,000 for medical bills.
17 75 Gained a contact.
18 77 Aging Crisis. Owe 20,000 for medical bills.
18 80 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 81 Aging Crisis. Owe 50,000 for medical bills.
19 82 Betrayal. Convert an Ally into a Rival or Enemy.
20 85 Aging Crisis. Owe 60,000 for medical bills.
20 87 Betrayal. Convert an Ally into a Rival or Enemy.
21 89 Aging Crisis. Owe 30,000 for medical bills.
21 93 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
22 93 Aging Crisis. Owe 60,000 for medical bills.
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