Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Attempted a risky adventure and was wildly successful. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Clifford King run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
32 |
On the front lines of a planetary assault and occupation. |
4 |
33 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Failed to qualify for Star Marine (Marine). |
5 |
33 |
Continued as Marine (Ground Assault). |
5 |
36 |
Nearly killed. Owe 6,250 for medical bills. |
6 |
36 |
Failed to qualify for Broker (Merchant). |
6 |
36 |
Switched to Drifter (Barbarian). |
6 |
39 |
Find valuable salvage. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
43 |
Find valuable salvage. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
48 |
Clifford King run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
48 |
Failed to qualify for Scientist (Scholar). |
9 |
48 |
Submitted to the draft. |
9 |
48 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
49 |
Established a network of contacts. Gain 2 contacts. |
9 |
52 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
10 |
52 |
Continued as Agent (Law Enforcement). |
10 |
56 |
Severely injured. Owe 7,500 for medical bills. |
11 |
56 |
Became a Citizen (Worker). |
11 |
59 |
Moved to a new world. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Citizen (Worker). |
12 |
61 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
62 |
Spend time with an alien race. Gain a contact. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Continued as Believer (Missionary/Humanitarian). |
14 |
67 |
Clifford King refused an offer of inducements to betray Clifford King's faith. Gain 5 enemies. |
14 |
69 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Continued as Believer (Missionary/Humanitarian). |
15 |
72 |
Clifford King refused an offer of inducements to betray Clifford King's faith. Gain 6 enemies. |
15 |
73 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
Continued as Believer (Missionary/Humanitarian). |
16 |
75 |
Clifford King faith is shaken. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
77 |
Continued as Believer (Missionary/Humanitarian). |
17 |
81 |
Clifford King secretly provide religious rites for a dying leader or noble, although they do not share Clifford King's faith. Gain an Ally in the family and a Rival who disagrees with Clifford King's choice. |
17 |
81 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
18 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
81 |
Continued as Believer (Missionary/Humanitarian). |
18 |
85 |
Clifford King retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
18 |
85 |
Forced to muster out. |
19 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
85 |
Retired. |
19 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
89 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
92 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
21 |
93 |
Aging Crisis. Owe 50,000 for medical bills. |