Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Dottie Gray do not know what happened to Dottie Gray. There is a gap in Dottie Gray's memory. |
2 |
21 |
Became a Citizen (Colonist). |
2 |
24 |
Dottie Gray befriend a superior in the corporation or the colony. |
2 |
25 |
Promoted to Citizen (Colonist) rank 1. |
3 |
25 |
Continued as Citizen (Colonist). |
3 |
28 |
Nearly killed. Owe 20,000 for medical bills. |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
32 |
Drafted into Engineer/Gunner |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
34 |
Vessel participates in a notable military engagement. |
5 |
36 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
36 |
Continued as Navy (Engineer/Gunner). |
6 |
39 |
Vessel participates in a notable military engagement. |
6 |
40 |
Attempt at commissioned failed. |
6 |
40 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
7 |
40 |
Continued as Navy (Engineer/Gunner). |
7 |
42 |
Vessel participates in a diplomatic mission. |
7 |
42 |
Gain a contact. |
7 |
44 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
8 |
44 |
Continued as Navy (Engineer/Gunner). |
8 |
48 |
A new romantic starts. Gain an Ally. |
8 |
48 |
Attempt at commissioned failed. |
8 |
48 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
9 |
48 |
Continued as Navy (Engineer/Gunner). |
9 |
50 |
Vessel participates in a notable military engagement. |
9 |
52 |
Promoted to Navy (Engineer/Gunner) rank 5 with the new title Chief Petty Officer. |
10 |
52 |
Continued as Navy (Engineer/Gunner). |
10 |
56 |
Dottie Gray join a gambling circle on board. |
10 |
56 |
Promoted to Navy (Engineer/Gunner) rank 6 with the new title Master Chief. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Retired. |
11 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
76 |
Gained a contact. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
78 |
Birth or Death involving a family member or close friend. |
17 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
86 |
A new romantic starts. Gain an Ally. |
19 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
90 |
A new romantic starts. Gain an Ally. |
20 |
92 |
Aging Crisis. Owe 40,000 for medical bills. |