Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Administrator) with the new title Assistant. |
1 |
21 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
1 |
22 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
2 |
22 |
Continued as Noble (Administrator). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Noble (Diplomat) with the new title 2nd Secretary and previous rank. |
3 |
27 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary. |
4 |
30 |
Continued as Noble (Diplomat). |
4 |
34 |
Political manoeuvrings usurp Dottie Johnson's position. Gain a Rival. |
5 |
34 |
Became a Scholar (Physician). |
5 |
38 |
Refused to perform research that goes against Dottie Johnson's conscience. |
6 |
38 |
Continued as Scholar (Physician). |
6 |
39 |
Dottie Johnson's work is sabotaged by unknown parties. Dottie Johnson may salvage what Dottie Johnson can and give up. |
7 |
39 |
Failed to qualify for Courier (Scout). |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
42 |
Drafted into Star Marine |
8 |
43 |
Became a Marine (Star Marine) with the new title Marine. |
8 |
46 |
A mission goes disastrously wrong due to Dottie Johnson's commander’s error or incompetence, but Dottie Johnson survive. |
8 |
46 |
Report commander and gain an Enemy. |
8 |
47 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
9 |
47 |
Voluntarily left Star Marine |
9 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Given advanced training in a specialist field |
11 |
55 |
Voluntarily left Merchant Marine |
11 |
55 |
Switched to Drifter (Barbarian). |
11 |
58 |
Dottie Johnson do not know what happened to Dottie Johnson. There is a gap in Dottie Johnson's memory. |
12 |
58 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
61 |
Dottie Johnson is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
13 |
62 |
Continued as Believer (Mainstream Believer). |
13 |
63 |
Someone more charismatic but less devout than Dottie Johnson has become Dottie Johnson's superior. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Retired at age 66. |
14 |
66 |
Continued as Believer (Mainstream Believer). |
14 |
68 |
Dottie Johnson is chosen to represent Dottie Johnson's faith in a vid show or other highly public forum. |
14 |
70 |
Forced to continue current assignment. |
14 |
70 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Continued as Believer (Mainstream Believer). |
15 |
73 |
Dottie Johnson accepted an offer of inducements to betray Dottie Johnson's faith. Gain 770,000 in cash. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
Retired. |
16 |
77 |
Gained a contact. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
82 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
88 |
Moved to a new world. |
20 |
90 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
92 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
94 |
Aging Crisis. Owe 10,000 for medical bills. |