Retired 1st Secretary Dottie Johnson  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 94 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 1 (-2) 8 (0)111918
Attentive, Pampered
 
Skills
Admin 3
Advocate 2
Animals 0
Athletics 0
Broker 0
Carouse 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (Power) 1
Flyer (Grav) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 1
Mechanic 1
Persuade 2
Profession (Sports) 0
Science (Social Sciences/Belief) 3
Science (Social Sciences/Economics) 1
CareerAssignmentTitleRankTerms
Noble Administrator Supervisor22
Noble Diplomat 1st Secretary32
Scholar Physician 02
Drifter Scavenger 01
Marine Star Marine Lance Corporal11
Merchant Merchant Marine Senior Crewman12
Drifter Barbarian 01
Believer Mainstream Believer Initiate14
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Brady Fields Enemy 1 4 1 1 Luriani (M/41)
Forgiveness.
Juan Guillan Rival 1 3 0 4 Vanejenese (M/21)
Maxie Riley Ally 2 0 0 0 Florian (M/32)
Maxie Riley is in desperate trouble and could use the character’s help.
Signe Bowman Rival 0 2 2 0 Swanfeh (F/37)
Signe Bowman is diminished in both power and influence.
Boss Babington Ally 3 0 3 0 Swanfeh (M/17)
Ian Jephcots Contact 2 1 1 0 Traltar (M/72)
Ian Jephcots is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Became a Noble (Administrator) with the new title Assistant.
1 21 Refuse to join a conspiracy of nobles. Gain an Enemy.
1 22 Promoted to Noble (Administrator) rank 1 with the new title Clerk.
2 22 Continued as Noble (Administrator).
2 24 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 26 Promoted to Noble (Administrator) rank 2 with the new title Supervisor.
3 26 Attempted to change assignments.
3 26 Switched to Noble (Diplomat) with the new title 2nd Secretary and previous rank.
3 27 A new romantic starts. Gain an Ally.
3 30 Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary.
4 30 Continued as Noble (Diplomat).
4 34 Political manoeuvrings usurp Dottie Johnson's position. Gain a Rival.
5 34 Became a Scholar (Physician).
5 38 Refused to perform research that goes against Dottie Johnson's conscience.
6 38 Continued as Scholar (Physician).
6 39 Dottie Johnson's work is sabotaged by unknown parties. Dottie Johnson may salvage what Dottie Johnson can and give up.
7 39 Failed to qualify for Courier (Scout).
7 39 Became a Drifter (Scavenger).
7 42 Drafted into Star Marine
8 43 Became a Marine (Star Marine) with the new title Marine.
8 46 A mission goes disastrously wrong due to Dottie Johnson's commander’s error or incompetence, but Dottie Johnson survive.
8 46 Report commander and gain an Enemy.
8 47 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
9 47 Voluntarily left Star Marine
9 47 Became a Merchant (Merchant Marine) with the new title Crewman.
9 51 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 51 Continued as Merchant (Merchant Marine).
10 54 Given advanced training in a specialist field
11 55 Voluntarily left Merchant Marine
11 55 Switched to Drifter (Barbarian).
11 58 Dottie Johnson do not know what happened to Dottie Johnson. There is a gap in Dottie Johnson's memory.
12 58 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 61 Dottie Johnson is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
13 62 Continued as Believer (Mainstream Believer).
13 63 Someone more charismatic but less devout than Dottie Johnson has become Dottie Johnson's superior.
14 66 Aging Crisis. Owe 60,000 for medical bills.
14 66 Retired at age 66.
14 66 Continued as Believer (Mainstream Believer).
14 68 Dottie Johnson is chosen to represent Dottie Johnson's faith in a vid show or other highly public forum.
14 70 Forced to continue current assignment.
14 70 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
15 70 Aging Crisis. Owe 30,000 for medical bills.
15 70 Continued as Believer (Mainstream Believer).
15 73 Dottie Johnson accepted an offer of inducements to betray Dottie Johnson's faith. Gain 770,000 in cash.
16 74 Aging Crisis. Owe 50,000 for medical bills.
16 74 Retired.
16 77 Gained a contact.
17 78 Aging Crisis. Owe 20,000 for medical bills.
17 82 A romantic relationship ends badly. Gain a Rival or Enemy.
18 82 Aging Crisis. Owe 10,000 for medical bills.
18 83 Betrayal. Convert an Ally into a Rival or Enemy.
19 86 Aging Crisis. Owe 20,000 for medical bills.
19 88 Moved to a new world.
20 90 Aging Crisis. Owe 60,000 for medical bills.
20 92 Betrayal. Convert an Ally into a Rival or Enemy.
21 94 Aging Crisis. Owe 10,000 for medical bills.
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