Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
19 |
Betrayed by a friend. One of Dovie Gregory's Contacts or Allies betrays Dovie Gregory, ending Dovie Gregory's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
23 |
Voluntarily left Merchant Marine |
3 |
23 |
Became a Entertainer (Artist). |
3 |
26 |
Gain a patron in the arts. Gain an Ally |
3 |
27 |
Promoted to Entertainer (Artist) rank 1. |
4 |
27 |
Continued as Entertainer (Artist). |
4 |
28 |
Works is especially well received and popular, making Dovie Gregory a minor celebrity |
4 |
31 |
Promoted to Entertainer (Artist) rank 2. |
5 |
31 |
Continued as Entertainer (Artist). |
5 |
34 |
Join homeworld’s celebrity circles |
5 |
34 |
Gain a contact |
5 |
35 |
Promoted to Entertainer (Artist) rank 3. |
6 |
35 |
Continued as Entertainer (Artist). |
6 |
36 |
Works is especially well received and popular, making Dovie Gregory a minor celebrity |
6 |
39 |
Promoted to Entertainer (Artist) rank 4. |
7 |
39 |
Voluntarily left Artist |
7 |
39 |
Became a Drifter (Barbarian). |
7 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
45 |
Survived a risky adventure but gained nothing. |
8 |
47 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
47 |
Continued as Drifter (Barbarian). |
9 |
48 |
Offered job by a patron. Now owe him a favor. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Became a Scout (Explorer). |
10 |
53 |
Psychologically damaged by Dovie Gregory's time in the scouts. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
55 |
Dovie Gregory come into conflict with a splinter group Dovie Gregory's own religion which maintains Dovie Gregory's version is the wrong one. Gain 3 Rivals. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
Retired. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Spend time with an alien race. Gain a contact. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Gained a contact. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Gained a contact. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
A new romantic starts. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
83 |
Birth or Death involving a family member or close friend. |
19 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
84 |
Gained a contact. |
20 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
89 |
A new romantic starts. Gain an Ally. |
21 |
91 |
Aging Crisis. Owe 10,000 for medical bills. |