Retired Lieutenant Essie Horton  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 94 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 6 (0)111656
Coquettish, Protruding teeth, Dimpled smile
 
Skills
Admin 1
Advocate 0
Animals 0
Astrogation 0
Athletics 0
Broker 1
Deception 0
Diplomat 0
Drive (Mole) 1
Electronics (Comms) 1
Electronics (Remote Ops) 2
Gambler 1
Gun Combat 0
Gunner 0
Jack-of-All-Trades 1
Language 0
Leadership 1
Mechanic 0
Melee (Blade) 1
Melee (Grapple) 1
Persuade 3
Pilot 0
Stealth 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Lieutenant3 / 02
Drifter Wanderer 02
Drifter Scavenger 01
Citizen Colonist 11
Merchant Free Trader 11
Merchant Broker Experienced Broker43
Believer Missionary/Humanitarian Project Worker12
Retired 08
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Hailey Rodriquez Rival 1 3 4 6 Traltar (F/84)
Hester Anderson Contact 2 1 0 2 Kedepu (F/40)
Reinhold Meighan Ally 2 0 1 1 Hanen (M/27)
Hfe'eirl Hreisahoakha Ally 4 0 2 1 Aslan (F/45)
Shane Raycraft Contact 2 1 0 0 Vanejenese (M/22)
Shane Raycraft belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 21 During a battle, defeat or victory depends on Essie Horton's actions. The ship suffers severe damage and Essie Horton is blamed for the disaster. Essie Horton is court - martialled and discharged.
1 22 Commissioned in Navy (Line/Crew) with the new title Ensign.
1 22 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
2 22 Continued as Navy (Line/Crew).
2 25 Essie Horton join a gambling circle on board.
2 26 Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant.
3 26 Voluntarily left Line/Crew
3 26 Failed to qualify for Cavalry (Army).
3 26 Became a Drifter (Wanderer).
3 27 Betrayed by a friend. One of Essie Horton's Contacts or Allies betrays Essie Horton, ending Essie Horton's career. That Contact or Ally becomes a Rival or Enemy.
4 27 Failed to qualify for Line/Crew (Navy).
4 27 Switched to Drifter (Scavenger).
4 31 Nearly killed. Owe 10,000 for medical bills.
5 31 Became a Citizen (Colonist).
5 34 Essie Horton is rewarded for Essie Horton's diligence or cunning.
5 35 Promoted to Citizen (Colonist) rank 1.
6 35 Voluntarily left Colonist
6 35 Failed to qualify for Merchant Academy.
6 35 Returned to Drifter (Wanderer).
6 38 Essie Horton do not know what happened to Essie Horton. There is a gap in Essie Horton's memory.
7 38 Became a Merchant (Free Trader).
7 41 Embroiled in legal trouble.
7 42 Promoted to Merchant (Free Trader) rank 1.
8 42 Voluntarily left Free Trader
8 42 Entered Merchant Academy with the Business curriculum.
8 46 Gained a contact.
8 46 Graduated with honors.
9 46 Aging Crisis. Owe 50,000 for medical bills.
9 46 Retired at age 46.
9 46 Switched to Merchant (Broker).
9 46 Promoted to Merchant (Broker) rank 1.
9 46 Promoted to Merchant (Broker) rank 2.
9 47 Essie Horton's business or ship thrives.
9 50 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
10 50 Aging Crisis. Owe 40,000 for medical bills.
10 50 Continued as Merchant (Broker).
10 53 A good deal ensures Essie Horton is living the high life for a few years.
10 54 Promoted to Merchant (Broker) rank 4.
11 54 Aging Crisis. Owe 50,000 for medical bills.
11 54 Continued as Merchant (Broker).
11 56 Bankrupted by a rival. Gain the other trader as a Rival.
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 56 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 57 Essie Horton retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 60 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 60 Aging Crisis. Owe 60,000 for medical bills.
13 60 Continued as Believer (Missionary/Humanitarian).
13 61 Essie Horton have been following false teachings!
14 61 Aging Crisis. Owe 40,000 for medical bills.
14 61 Retired.
14 65 Gained a contact.
15 65 Aging Crisis. Owe 30,000 for medical bills.
15 69 Birth or Death involving a family member or close friend.
16 69 Aging Crisis. Owe 50,000 for medical bills.
16 73 Moved to a new world.
17 73 Aging Crisis. Owe 60,000 for medical bills.
17 76 A new romantic starts. Gain an Ally.
18 77 Aging Crisis. Owe 60,000 for medical bills.
18 80 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 81 Aging Crisis. Owe 20,000 for medical bills.
19 85 Gained a contact.
20 85 Aging Crisis. Owe 30,000 for medical bills.
20 86 Moved to a new world.
21 89 Aging Crisis. Owe 40,000 for medical bills.
21 91 Moved to a new world.
22 93 Aging Crisis. Owe 60,000 for medical bills.
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