Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
34 |
Voluntarily left Free Trader |
5 |
34 |
Became a Rogue (Enforcer). |
5 |
35 |
Involved in a feud with a rival criminal organization. |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
38 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
38 |
Continued as Rogue (Enforcer). |
6 |
40 |
A police detective or rival criminal forces Felecia Oliver to flee and vows to hunt Felecia Oliver down. Gain an Enemy. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Thief (Rogue). |
7 |
42 |
Continued as Rogue (Enforcer). |
7 |
44 |
Backstab a fellow rogue for personal gain. |
7 |
46 |
Promoted to Rogue (Enforcer) rank 2. |
8 |
46 |
Continued as Rogue (Enforcer). |
8 |
50 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
50 |
Forced to continue current assignment. |
8 |
50 |
Promoted to Rogue (Enforcer) rank 3. |
9 |
50 |
Continued as Rogue (Enforcer). |
9 |
51 |
A crime lord considers Felecia Oliver his protégé. |
9 |
54 |
Promoted to Rogue (Enforcer) rank 4. |
10 |
54 |
Continued as Rogue (Enforcer). |
10 |
55 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
10 |
58 |
Promoted to Rogue (Enforcer) rank 5. |
10 |
58 |
Forced to muster out. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Retired. |
11 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
67 |
Contact with Government. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
78 |
Moved to a new world. |
16 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
83 |
Gained a contact. |
18 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
87 |
Gained a contact. |
19 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
92 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
94 |
Aging Crisis. Owe 60,000 for medical bills. |