Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A prank goes horribly wrong. Gain a Rival. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Scout (Surveyor). |
2 |
29 |
Francis Wright spend a great deal of time on the fringes of Charted Space. |
2 |
29 |
Francis Wright have no idea what happened to Francis Wright – they found Francis Wright's ship drifting on the fringes of friendly space. |
3 |
30 |
Attempted to change assignments. |
3 |
30 |
Failed to qualify for Explorer (Scout). |
3 |
30 |
Continued as Scout (Surveyor). |
3 |
33 |
Francis Wright survey an alien world. |
3 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
34 |
Attempted to change assignments. |
4 |
34 |
Switched to Scout (Courier) with previous rank. |
4 |
37 |
Serve as the courier for an important message from the Imperium. |
5 |
38 |
Voluntarily left Courier |
5 |
38 |
Became a Drifter (Barbarian). |
5 |
42 |
Find Ancient Technology. |
6 |
42 |
Continued as Drifter (Barbarian). |
6 |
43 |
Francis Wright run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
43 |
Failed to qualify for Surveyor (Scout). |
7 |
43 |
Submitted to the draft. |
7 |
43 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
45 |
Vessel participates in a diplomatic mission. |
7 |
47 |
Forced to muster out. |
8 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
50 |
Francis Wright have been following false teachings! |
9 |
50 |
Switched to Drifter (Wanderer). |
9 |
51 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
10 |
51 |
Returned to Believer (Holy Warrior). |
10 |
53 |
Francis Wright come into conflict with a splinter group Francis Wright's own religion which maintains Francis Wright's version is the wrong one. Gain 2 Rivals. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Gained a contact. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Gained a contact. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
78 |
Moved to a new world. |
18 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
85 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
88 |
A new romantic starts. Gain an Ally. |
20 |
89 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
92 |
Gained a contact. |
21 |
93 |
Aging Crisis. Owe 20,000 for medical bills. |