Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Goekhgnaegz Oekhguerr's business or ship thrives. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
A sudden war destroys Goekhgnaegz Oekhguerr's trade routes and contacts, forcing Goekhgnaegz Oekhguerr to flee that region of space. |
3 |
29 |
Gain rebels as Enemy |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Make an unexpected connection outside Goekhgnaegz Oekhguerr's normal circles. Gain a Contact. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Embroiled in legal trouble. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Citizen (Colonist). |
8 |
47 |
Advanced training in a specialist field. |
8 |
50 |
Promoted to Citizen (Colonist) rank 1. |
9 |
50 |
Continued as Citizen (Colonist). |
9 |
52 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
10 |
52 |
Failed to qualify for Free Trader (Merchant). |
10 |
52 |
Became a Drifter (Wanderer). |
10 |
53 |
Goekhgnaegz Oekhguerr run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
53 |
Returned to Citizen (Colonist). |
11 |
55 |
Goekhgnaegz Oekhguerr is rewarded for Goekhgnaegz Oekhguerr's diligence or cunning. |
11 |
57 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Citizen (Colonist). |
12 |
58 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
61 |
Goekhgnaegz Oekhguerr have been following false teachings! |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
61 |
Retired. |
14 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
Contact with Government. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
A new romantic starts. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
79 |
Accused of a crime. |
19 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
87 |
Gained a contact. |
21 |
89 |
Aging Crisis. Owe 10,000 for medical bills. |
21 |
91 |
Contact with Government. |
22 |
93 |
Aging Crisis. Owe 30,000 for medical bills. |