Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Nearly killed. Owe 5,000 for medical bills. |
2 |
21 |
Became a Scout (Explorer). |
2 |
24 |
Nearly killed. Owe 25,000 for medical bills. |
3 |
24 |
Failed to qualify for Line/Crew (Navy). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
36 |
Voluntarily left Merchant Marine |
6 |
36 |
Failed to qualify for Worker (Citizen). |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
39 |
Amnesia. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
44 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
48 |
Survived a risky adventure but gained nothing. |
8 |
48 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
48 |
Continued as Drifter (Barbarian). |
9 |
49 |
Betrayed by a friend. One of Harper Mcandrew's Contacts or Allies betrays Harper Mcandrew, ending Harper Mcandrew's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
49 |
Failed to qualify for Merchant Academy. |
10 |
49 |
Continued as Drifter (Barbarian). |
10 |
52 |
Offered job by a patron. Now owe him a favor. |
10 |
53 |
Promoted to Drifter (Barbarian) rank 3. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
56 |
Harper Mcandrew is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
11 |
57 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Continued as Believer (Missionary/Humanitarian). |
12 |
60 |
Harper Mcandrew aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Retired. |
13 |
61 |
Victim of a crime. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Good fortune. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
78 |
Moved to a new world. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
81 |
Contact with Government. |
19 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
89 |
A new romantic starts. Gain an Ally. |
21 |
92 |
Aging Crisis. Owe 60,000 for medical bills. |