Retired 4th Officer Lonnie Pinkerton  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 94 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 3 (-1) 4 (-1)111434
Crabby, Gives Up Easily, Loves Challenge
 
Skills
Admin 0
Broker 0
Deception 1
Drive 0
Electronics (Comms) 2
Electronics (Sensors) 1
Engineer (M-drive) 1
Engineer (Power) 1
Gambler 2
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Mechanic 1
Pilot (Spacecraft) 1
Profession (Worker/Metalworking) 1
Profession (Sports/Racquet Sports) 1
Recon 1
Stealth 0
Streetwise 0
Survival 1
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Citizen Worker Technician23
Merchant Merchant Marine 4th Officer23
Marine Star Marine Lance Corporal12
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Laverne Jack Enemy 0 4 1 2 Happrhani (M/41)
Laverne Jack belongs to an uncommon alien species.
Laverne Jack is missing under suspicious circumstances.
Queen Beale Enemy 0 3 1 1 Ronnin (F/11)
Queen Beale has had an unexpected run of good fortune lately.
Wakpe-Obte Ally 4 0 2 1 Bwap (F/80)
Mason Leaby Ally 3 0 0 2 Ronnin (M/75)
Eva Welter Ally 2 1 0 1 Ronnin (F/59)
Eva Welter is particularly unusual, such as an artificial intelligence or very alien being.
Eva Welter gains in influence.
Relationship becomes more intense. Contact becomes an ally.
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 20 Betrayed by a friend. One of Lonnie Pinkerton's Contacts or Allies betrays Lonnie Pinkerton, ending Lonnie Pinkerton's career. That Contact or Ally becomes a Rival or Enemy.
2 20 Became a Citizen (Worker).
2 22 Advanced training in a specialist field.
2 24 Promoted to Citizen (Worker) rank 1.
3 24 Continued as Citizen (Worker).
3 28 Lonnie Pinkerton learn something Lonnie Pinkerton should not have – a corporate secret, a political scandal – which Lonnie Pinkerton can profit from illegally.
3 28 Promoted to Citizen (Worker) rank 2 with the new title Technician.
4 28 Continued as Citizen (Worker).
4 30 Lonnie Pinkerton gain experience in a technical field as a computer operator or surveyor.
5 32 Voluntarily left Worker
5 32 Became a Merchant (Merchant Marine) with the new title Crewman.
5 36 Moved to a new world.
5 36 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 36 Continued as Merchant (Merchant Marine).
6 38 A good deal ensures Lonnie Pinkerton is living the high life for a few years.
6 40 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 40 Continued as Merchant (Merchant Marine).
7 44 A sudden war destroys Lonnie Pinkerton's trade routes and contacts, forcing Lonnie Pinkerton to flee that region of space.
7 44 Gain rebels as Enemy
8 44 Failed to qualify for Performer (Entertainer).
8 44 Submitted to the draft.
8 44 Became a Marine (Star Marine) with the new title Marine.
8 45 On the front lines of a planetary assault and occupation.
8 48 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
9 48 Continued as Marine (Star Marine).
9 52 A mission goes wrong; Lonnie Pinkerton and several others are captured and mistreated by the enemy. Gain Lonnie Pinkerton's jailer as an Enemy.
10 52 Failed to qualify for Merchant Marine (Merchant).
10 52 Returned to Drifter (Wanderer).
10 56 Betrayed by a friend. One of Lonnie Pinkerton's Contacts or Allies betrays Lonnie Pinkerton, ending Lonnie Pinkerton's career. That Contact or Ally becomes a Rival or Enemy.
11 56 Aging Crisis. Owe 40,000 for medical bills.
11 56 Retired at age 56.
11 56 Retired.
11 59 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 60 Aging Crisis. Owe 60,000 for medical bills.
12 64 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 64 Aging Crisis. Owe 40,000 for medical bills.
13 65 Betrayal. Convert an Ally into a Rival or Enemy.
14 68 Aging Crisis. Owe 10,000 for medical bills.
14 69 Gained a contact.
15 72 Aging Crisis. Owe 40,000 for medical bills.
15 73 Severely injured. Fully recovered. Owe 30,000 for medical bills.
16 76 Aging Crisis. Owe 10,000 for medical bills.
16 78 Betrayal. Convert an Ally into a Rival or Enemy.
17 80 Aging Crisis. Owe 30,000 for medical bills.
17 82 Contact with Government.
18 84 Aging Crisis. Owe 60,000 for medical bills.
18 88 Good fortune.
19 88 Aging Crisis. Owe 10,000 for medical bills.
19 91 Betrayal. Convert an Ally into a Rival or Enemy.
20 92 Aging Crisis. Owe 50,000 for medical bills.
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