Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Lonnie Pinkerton's Contacts or Allies betrays Lonnie Pinkerton, ending Lonnie Pinkerton's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Citizen (Worker). |
2 |
22 |
Advanced training in a specialist field. |
2 |
24 |
Promoted to Citizen (Worker) rank 1. |
3 |
24 |
Continued as Citizen (Worker). |
3 |
28 |
Lonnie Pinkerton learn something Lonnie Pinkerton should not have – a corporate secret, a political scandal – which Lonnie Pinkerton can profit from illegally. |
3 |
28 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
4 |
28 |
Continued as Citizen (Worker). |
4 |
30 |
Lonnie Pinkerton gain experience in a technical field as a computer operator or surveyor. |
5 |
32 |
Voluntarily left Worker |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
Moved to a new world. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
A good deal ensures Lonnie Pinkerton is living the high life for a few years. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
A sudden war destroys Lonnie Pinkerton's trade routes and contacts, forcing Lonnie Pinkerton to flee that region of space. |
7 |
44 |
Gain rebels as Enemy |
8 |
44 |
Failed to qualify for Performer (Entertainer). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Became a Marine (Star Marine) with the new title Marine. |
8 |
45 |
On the front lines of a planetary assault and occupation. |
8 |
48 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
9 |
48 |
Continued as Marine (Star Marine). |
9 |
52 |
A mission goes wrong; Lonnie Pinkerton and several others are captured and mistreated by the enemy. Gain Lonnie Pinkerton's jailer as an Enemy. |
10 |
52 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
52 |
Returned to Drifter (Wanderer). |
10 |
56 |
Betrayed by a friend. One of Lonnie Pinkerton's Contacts or Allies betrays Lonnie Pinkerton, ending Lonnie Pinkerton's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Retired. |
11 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Gained a contact. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
16 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
82 |
Contact with Government. |
18 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
88 |
Good fortune. |
19 |
88 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
91 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
92 |
Aging Crisis. Owe 50,000 for medical bills. |