Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Malissa Marsden's scout ship is one of the first on the scene to rescue the survivors of a disaster but Malissa Marsden fail to help. Gain an Enemy. |
1 |
19 |
Psychologically damaged by Malissa Marsden's time in the scouts. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Malissa Marsden spend a great deal of time on the fringes of Charted Space. |
2 |
25 |
Malissa Marsden's ship is damaged, and Malissa Marsden have to hitch-hike Malissa Marsden's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 3 Contacts. Gain 1 Enemies. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Voluntarily left Explorer |
3 |
26 |
Failed to qualify for Corporate (Citizen). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Malissa Marsden do not know what happened to Malissa Marsden. There is a gap in Malissa Marsden's memory. |
4 |
28 |
Failed to qualify for Law Enforcement (Agent). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Imperial trade restrictions force Malissa Marsden out of business. |
5 |
31 |
Failed to qualify for Artist (Entertainer). |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
35 |
Betrayed by a friend. One of Malissa Marsden's Contacts or Allies betrays Malissa Marsden, ending Malissa Marsden's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Failed to qualify for Broker (Merchant). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
39 |
Malissa Marsden run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Malissa Marsden secretly provide religious rites for a dying leader or noble, although they do not share Malissa Marsden's faith. Gain an Ally in the family and a Rival who disagrees with Malissa Marsden's choice. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
47 |
Malissa Marsden is chosen to represent Malissa Marsden's faith in a vid show or other highly public forum. |
8 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
50 |
Malissa Marsden is caught in the periphery of a scandal. |
9 |
50 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Believer (Missionary/Humanitarian). |
10 |
53 |
A new romantic starts. Gain an Ally. |
10 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
55 |
Continued as Believer (Missionary/Humanitarian). |
11 |
57 |
Malissa Marsden have been following false teachings! |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Retired. |
12 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Gained a contact. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
Gained a contact. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
A new romantic starts. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
87 |
Moved to a new world. |
20 |
89 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
93 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
93 |
Aging Crisis. Owe 50,000 for medical bills. |