Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
22 |
Became a Scholar (Field Researcher). |
2 |
25 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
2 |
26 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
26 |
Continued as Scholar (Field Researcher). |
3 |
27 |
Cheated in some fashion, advancing Mandy Fox's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
27 |
Gain an Enemy |
3 |
30 |
Promoted to Scholar (Field Researcher) rank 2. |
4 |
30 |
Continued as Scholar (Field Researcher). |
4 |
33 |
A disaster leaves several injured, and others blame Mandy Fox, forcing Mandy Fox to leave Mandy Fox's career. Gain a Rival. |
4 |
33 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
33 |
Failed to qualify for Broker (Merchant). |
5 |
33 |
Became a Drifter (Barbarian). |
5 |
34 |
Betrayed by a friend. One of Mandy Fox's Contacts or Allies betrays Mandy Fox, ending Mandy Fox's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
37 |
Mandy Fox faith is shaken. |
7 |
38 |
Continued as Believer (Holy Warrior). |
7 |
42 |
Mandy Fox is caught in the periphery of a scandal. |
7 |
42 |
Demoted to Believer (Holy Warrior) rank -1. |
8 |
42 |
Continued as Believer (Holy Warrior). |
8 |
45 |
Mandy Fox retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
46 |
Promoted to Believer (Holy Warrior) rank 0. |
9 |
46 |
Continued as Believer (Holy Warrior). |
9 |
50 |
Mandy Fox is sent to a new community or parish to preach The Word among the poor. |
9 |
50 |
Forced to muster out. |
10 |
50 |
Switched to Drifter (Wanderer). |
10 |
54 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
57 |
A new romantic starts. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Good fortune. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
Good fortune. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
69 |
Find Ancient Technology. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
A new romantic starts. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
85 |
Gained a contact. |
19 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
92 |
Good fortune. |
21 |
94 |
Aging Crisis. Owe 50,000 for medical bills. |