Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Spend time with an alien race. Gain a contact. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
26 |
Margarita Nichols is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
28 |
Margarita Nichols retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
32 |
Margarita Nichols is sent to a new community or parish to preach The Word among the poor. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Merchant (Broker). |
5 |
35 |
A series of bad deals and decisions force Margarita Nichols into bankruptcy. Margarita Nichols salvages what Margarita Nichols can. |
6 |
35 |
Became a Scholar (Field Researcher). |
6 |
37 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
7 |
39 |
Continued as Scholar (Field Researcher). |
7 |
42 |
Advanced training in a specialist field. |
7 |
43 |
Promoted to Scholar (Field Researcher) rank 1. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Failed to qualify for Physician (Scholar). |
8 |
43 |
Continued as Scholar (Field Researcher). |
8 |
47 |
Margarita Nichols's work is sabotaged by unknown parties. Margarita Nichols may salvage what Margarita Nichols can and give up. |
9 |
47 |
Failed to qualify for Broker (Merchant). |
9 |
47 |
Became a Drifter (Wanderer). |
9 |
50 |
Attacked by enemies that Margarita Nichols easily defeat. |
9 |
50 |
Gain Enemy if Margarita Nichols don't already have one. |
9 |
51 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
51 |
Continued as Drifter (Wanderer). |
10 |
52 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
52 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
11 |
53 |
A good deal ensures Margarita Nichols is living the high life for a few years. |
11 |
56 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
Befriend a useful ally in one sphere. Gain an Ally. |
12 |
60 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Continued as Merchant (Merchant Marine). |
13 |
62 |
Given advanced training in a specialist field |
13 |
64 |
Forced to muster out. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Returned to Believer (Missionary/Humanitarian). |
14 |
67 |
Margarita Nichols retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
68 |
Forced to muster out. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
Retired. |
15 |
69 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
Gained a contact. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
81 |
Moved to a new world. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
88 |
Gained a contact. |
20 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
92 |
Good fortune. |
21 |
92 |
Aging Crisis. Owe 60,000 for medical bills. |