Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Margret Garza run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Scholar (Physician). |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
24 |
Continued as Scholar (Physician). |
3 |
28 |
A disaster leaves several injured, and others blame Margret Garza, forcing Margret Garza to leave Margret Garza's career. Gain a Rival. |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
28 |
Promoted to Scholar (Physician) rank 1. |
4 |
28 |
Continued as Scholar (Physician). |
4 |
32 |
Refuse to join a cheat in some fashion. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Failed to qualify for Colonist (Citizen). |
5 |
32 |
Returned to Drifter (Barbarian). |
5 |
34 |
Find valuable salvage. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
37 |
Suffer from a life-threatening illness. |
7 |
37 |
Failed to qualify for Field Researcher (Scholar). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
38 |
Switched to Drifter (Wanderer). |
8 |
42 |
Find valuable salvage. |
8 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
42 |
Continued as Drifter (Wanderer). |
9 |
45 |
Scarred. Owe 5,000 for medical bills. |
10 |
45 |
Failed to qualify for Merchant Academy. |
10 |
45 |
Returned to Drifter (Barbarian). |
10 |
47 |
Suffer from a life-threatening illness. |
11 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
50 |
Margret Garza faith is shaken. |
12 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
51 |
Continued as Believer (Holy Warrior). |
12 |
52 |
Opponents of Margret Garza's belief system ambush Margret Garza. |
12 |
52 |
Nearly killed. Owe 40,000 for medical bills. |
13 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
52 |
Retired. |
13 |
53 |
Moved to a new world. |
14 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
61 |
A new romantic starts. Gain an Ally. |
16 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
72 |
Gained a contact. |
18 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
76 |
Gained a contact. |
19 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
82 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
88 |
Gained a contact. |
22 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |
22 |
92 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
23 |
92 |
Aging Crisis. Owe 20,000 for medical bills. |