Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Injured. |
2 |
20 |
Became a Citizen (Worker). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Melissa Remmington's business or ship thrives. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Embroiled in legal trouble. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
32 |
Became a Prisoner (Inmate). |
5 |
34 |
Joined a prison gang |
6 |
36 |
Switched to Prisoner (Thug) with previous rank. |
6 |
37 |
Assigned to difficult or backbreaking labour. |
6 |
40 |
Promoted to Prisoner (Thug) rank 1. |
6 |
40 |
Paroled from prison. |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
41 |
Offered job by a patron. Now owe him a favor. |
8 |
44 |
Failed to qualify for Broker (Merchant). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Became a Marine (Star Marine) with the new title Marine. |
8 |
48 |
Melissa Remmington is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
9 |
48 |
Returned to Drifter (Scavenger). |
9 |
52 |
Attacked by enemies that Melissa Remmington easily defeat. |
9 |
52 |
Gain Enemy if Melissa Remmington don't already have one. |
9 |
52 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
52 |
Continued as Drifter (Scavenger). |
10 |
53 |
Betrayed by a friend. One of Melissa Remmington's Contacts or Allies betrays Melissa Remmington, ending Melissa Remmington's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
57 |
Melissa Remmington come into conflict with a splinter group Melissa Remmington's own religion which maintains Melissa Remmington's version is the wrong one. Gain 3 Rivals. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Retired. |
12 |
60 |
Good fortune. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Good fortune. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
73 |
Accused of a crime. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
A new romantic starts. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
Moved to a new world. |
18 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
85 |
Spend time with an alien race. Gain a contact. |
19 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
86 |
A new romantic starts. Gain an Ally. |
20 |
89 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
93 |
Moved to a new world. |
21 |
93 |
Aging Crisis. Owe 50,000 for medical bills. |