Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Make an unexpected connection outside Mellie Frazier's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
A good deal ensures Mellie Frazier is living the high life for a few years. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
A good deal ensures Mellie Frazier is living the high life for a few years. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scholar (Field Researcher). |
5 |
36 |
Assigned to work on a secret project for a patron or organisation. |
5 |
38 |
Promoted to Scholar (Field Researcher) rank 1. |
6 |
38 |
Continued as Scholar (Field Researcher). |
6 |
39 |
Entangled in a bureaucratic or legal morass that distracts Mellie Frazier from Mellie Frazier's work. |
6 |
42 |
Promoted to Scholar (Field Researcher) rank 2. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Scientist (Scholar). |
7 |
42 |
Continued as Scholar (Field Researcher). |
7 |
45 |
Win a prestigious prize for Mellie Frazier's work. |
7 |
46 |
Promoted to Scholar (Field Researcher) rank 3. |
8 |
46 |
Continued as Scholar (Field Researcher). |
8 |
48 |
Mellie Frazier's work is sabotaged by unknown parties. Mellie Frazier may salvage what Mellie Frazier can and give up. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
51 |
Mellie Frazier is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
Voluntarily left Missionary/Humanitarian |
10 |
52 |
Retired. |
10 |
55 |
A new romantic starts. Gain an Ally. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
60 |
Moved to a new world. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
63 |
Good fortune. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
67 |
Moved to a new world. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
75 |
Gained a contact. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
79 |
Gained a contact. |
17 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
83 |
Gained a contact. |
18 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
88 |
A new romantic starts. Gain an Ally. |
19 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
92 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
92 |
Aging Crisis. Owe 30,000 for medical bills. |