Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
19 |
Gain Enemy if Melvina Dwyer don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Offered job by a patron. Now owe him a favor. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Citizen (Colonist). |
5 |
38 |
Melvina Dwyer gain experience in a technical field as a computer operator or surveyor. |
5 |
38 |
Promoted to Citizen (Colonist) rank 1. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
41 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
6 |
42 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
7 |
42 |
Continued as Citizen (Colonist). |
7 |
45 |
Melvina Dwyer's business expands, Melvina Dwyer's corporation grows, or the colony thrives. |
7 |
46 |
Promoted to Citizen (Colonist) rank 3. |
8 |
46 |
Voluntarily left Colonist |
8 |
46 |
Became a Entertainer (Performer). |
8 |
50 |
Refused to criticise a questionable political leader on Melvina Dwyer's homeworld. |
8 |
50 |
Promoted to Entertainer (Performer) rank 1. |
9 |
50 |
Continued as Entertainer (Performer). |
9 |
52 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
10 |
52 |
Failed to qualify for Broker (Merchant). |
10 |
52 |
Switched to Drifter (Wanderer). |
10 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
56 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Drifter (Wanderer). |
11 |
60 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Retired. |
12 |
64 |
Birth or Death involving a family member or close friend. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
67 |
Moved to a new world. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
71 |
Accused of a crime. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
76 |
A new romantic starts. Gain an Ally. |
16 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
78 |
Good fortune. |
17 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
88 |
Moved to a new world. |
19 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
90 |
A new romantic starts. Gain an Ally. |
20 |
92 |
Aging Crisis. Owe 30,000 for medical bills. |