Retired 3rd Officer Nettie Rivera  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 94 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 1 (-2) 1 (-2)111811
Intolerant
 
Skills
Admin 0
Athletics 0
Broker 1
Electronics (Computers) 1
Flyer (Ornithopter) 1
Gun Combat (Energy) 1
Gunner (Capital) 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Jack-of-All-Trades 1
Language (Galanglic (3rd Imperium)) 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Persuade 1
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Recon 1
Streetwise 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 3rd class24
Drifter Scavenger 12
Merchant Merchant Marine 3rd Officer35
Believer Missionary/Humanitarian Junior Project Worker02
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Osie Howell Rival 2 1 3 1 Thaggeshi (F/52)
Osie Howell gained influence with the character’s assistance.
Leland Ames Ally 1 0 1 4 Irhadre (M/63)
Relationship redefined. Enemy becomes an ally.
Elton Fullmore Ally 3 0 1 4 Sydite (M/14)
Judd Candy Ally 3 0 1 3 Sydite (M/69)
Ignatius Johnston Ally 3 0 3 5 Sydite (M/44)
Ignatius Johnston’s relationships have begun to affect the character.
Henderson Lambert Contact 2 1 2 2 Sydite (M/93)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 22 Advanced training in a specialist field.
1 22 Attempt at commissioned failed.
2 22 Continued as Navy (Engineer/Gunner).
2 23 Abuse Nettie Rivera's position for profit.
2 26 Forced to continue current assignment
2 26 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 26 Continued as Navy (Engineer/Gunner).
3 30 Vessel participates in a diplomatic mission.
4 30 Continued as Navy (Engineer/Gunner).
4 33 A romantic relationship ends badly. Gain a Rival or Enemy.
4 34 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
5 34 Voluntarily left Engineer/Gunner
5 34 Failed to qualify for Performer (Entertainer).
5 34 Became a Drifter (Scavenger).
5 35 Attacked by enemies and injured.
5 35 Nearly killed. Owe 40,000 for medical bills.
5 35 Gain Enemy if Nettie Rivera don't already have one.
5 38 Promoted to Drifter (Scavenger) rank 1.
6 38 Continued as Drifter (Scavenger).
6 42 Nettie Rivera do not know what happened to Nettie Rivera. There is a gap in Nettie Rivera's memory.
7 42 Became a Merchant (Merchant Marine) with the new title Crewman.
7 43 Smuggle illegal items onto a planet.
8 46 Continued as Merchant (Merchant Marine).
8 49 A good deal ensures Nettie Rivera is living the high life for a few years.
8 50 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 50 Continued as Merchant (Merchant Marine).
9 51 Imperial trade restrictions force Nettie Rivera out of business.
9 54 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 54 Continued as Merchant (Merchant Marine).
10 55 A good deal ensures Nettie Rivera is living the high life for a few years.
10 58 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
11 58 Aging Crisis. Owe 60,000 for medical bills.
11 58 Retired at age 58.
11 58 Continued as Merchant (Merchant Marine).
11 59 A sudden war destroys Nettie Rivera's trade routes and contacts, forcing Nettie Rivera to flee that region of space.
11 59 Gain rebels as Enemy
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 59 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 63 Nettie Rivera is chosen to represent Nettie Rivera's faith in a vid show or other highly public forum.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 63 Continued as Believer (Missionary/Humanitarian).
13 66 Gained a contact.
13 67 Forced to muster out.
14 67 Aging Crisis. Owe 60,000 for medical bills.
14 67 Retired.
14 69 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 71 Aging Crisis. Owe 10,000 for medical bills.
15 73 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 75 Aging Crisis. Owe 10,000 for medical bills.
16 78 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 79 Aging Crisis. Owe 30,000 for medical bills.
17 82 Accused of a crime.
18 83 Aging Crisis. Owe 50,000 for medical bills.
18 85 Betrayal. Convert an Ally into a Rival or Enemy.
19 87 Aging Crisis. Owe 10,000 for medical bills.
19 90 Betrayal. Convert an Ally into a Rival or Enemy.
20 91 Aging Crisis. Owe 20,000 for medical bills.
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