Retired Sublieutenant Rose Herrera  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 94 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 6 (0)111466
Emotionally stable
 
Skills
Astrogation 1
Athletics 0
Broker 1
Carouse 2
Deception 1
Drive (Mole) 1
Electronics (Comms) 1
Engineer (J-drive) 3
Gun Combat 0
Gunner 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Medic 0
Melee (Blade) 1
Pilot (Small Craft) 1
Profession (Spacer/Belter) 1
Profession (Hostile Environment/High-G) 1
Science (Social Sciences/Belief) 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Sublieutenant2 / 01
Navy Line/Crew Sublieutenant2 / 01
Citizen Colonist Settler23
Merchant Merchant Marine 3rd Officer33
Drifter Wanderer 01
Believer Mainstream Believer Initiate11
Retired 09
 
EducationGraduated
University Graduated
 
Name Type Affinity Enmity Power Influence Species
Queenie Lucas Rival 0 3 0 1 Kargol (F/41)
Relationship soured.
Berenice Harper Contact 0 1 4 1 Kargol (F/56)
Rocco Matthews Ally 2 0 4 2 Kargol (M/20)
Royce Ruth Contact 1 1 5 1 Kargol (M/20)
Royce Ruth is diminished in both power and influence.
Aeahea Ehair Oare Contact 2 1 0 3 Aslan (F/37)
Aeahea Ehair Oare is found or reported dead.
Neil Mitchelle Contact 3 3 0 2 Geonee (M/32)
Very bad falling out.
Melton Stoker Contact 0 0 2 2 Irhadre (M/46)
 
Term Age History
1 18 Entered University.
1 20 Gained a contact.
1 22 Graduated.
2 22 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 22 Attempt at commissioned failed.
2 26 Advanced training in a specialist field.
2 26 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
2 26 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
3 26 Attempted to change assignments.
3 26 Switched to Navy (Line/Crew) with previous rank.
3 28 Rose Herrera is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4 28 Became a Citizen (Colonist).
4 32 Rose Herrera's business expands, Rose Herrera's corporation grows, or the colony thrives.
4 32 Promoted to Citizen (Colonist) rank 1.
5 32 Continued as Citizen (Colonist).
5 34 Rose Herrera learn something Rose Herrera should not have – a corporate secret, a political scandal – which Rose Herrera can profit from illegally.
5 36 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
6 36 Continued as Citizen (Colonist).
6 37 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
7 37 Became a Merchant (Merchant Marine) with the new title Crewman.
7 39 Make an unexpected connection outside Rose Herrera's normal circles. Gain a Contact.
7 41 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 41 Continued as Merchant (Merchant Marine).
8 45 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 45 Continued as Merchant (Merchant Marine).
9 48 Smuggle illegal items onto a planet.
9 49 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 49 Voluntarily left Merchant Marine
10 49 Became a Drifter (Wanderer).
10 53 Rose Herrera do not know what happened to Rose Herrera. There is a gap in Rose Herrera's memory.
11 53 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 54 Rose Herrera is chosen to represent Rose Herrera's faith in a vid show or other highly public forum.
11 57 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 57 Aging Crisis. Owe 20,000 for medical bills.
12 57 Retired at age 57.
12 57 Voluntarily left Mainstream Believer
12 57 Retired.
12 61 Betrayal. Convert an Ally into a Rival or Enemy.
13 61 Aging Crisis. Owe 60,000 for medical bills.
13 63 Good fortune.
14 65 Aging Crisis. Owe 60,000 for medical bills.
14 67 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 69 Aging Crisis. Owe 30,000 for medical bills.
15 72 Betrayal. Convert an Ally into a Rival or Enemy.
16 73 Aging Crisis. Owe 50,000 for medical bills.
16 75 Gained a contact.
17 77 Aging Crisis. Owe 10,000 for medical bills.
17 80 Gained a contact.
18 81 Aging Crisis. Owe 60,000 for medical bills.
18 85 Gained a contact.
19 85 Aging Crisis. Owe 10,000 for medical bills.
19 86 Betrayal. Convert an Ally into a Rival or Enemy.
20 89 Aging Crisis. Owe 50,000 for medical bills.
20 90 Gained a contact.
21 93 Aging Crisis. Owe 20,000 for medical bills.
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