Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Journalist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Smuggle illegal items onto a planet. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
A sudden war destroys Sarah Fisher's trade routes and contacts, forcing Sarah Fisher to flee that region of space. |
2 |
26 |
Gain rebels as Enemy |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Find valuable salvage. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
37 |
Find Ancient Technology. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
39 |
Amnesia. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Agent (Corporate Agent). |
7 |
43 |
An investigation takes on a dangerous turn. |
7 |
43 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
8 |
46 |
Continued as Agent (Corporate Agent). |
8 |
47 |
Go undercover to investigate an enemy. |
8 |
48 |
Sarah Fisher is rewarded for Sarah Fisher's diligence or cunning. |
8 |
50 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
9 |
50 |
Continued as Agent (Corporate Agent). |
9 |
52 |
Moved to a new world. |
10 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Agent (Corporate Agent). |
10 |
55 |
Established a network of contacts. Gain 3 contacts. |
10 |
58 |
Forced to muster out. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
61 |
Sarah Fisher accepted an offer of inducements to betray Sarah Fisher's faith. Gain 650,000 in cash. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Retired. |
12 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
70 |
Gained a contact. |
14 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
72 |
Good fortune. |
15 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
78 |
Gained a contact. |
16 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
80 |
Good fortune. |
17 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
84 |
Find an Alien Artifact. |
18 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
90 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
90 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
92 |
A new romantic starts. Gain an Ally. |
20 |
94 |
Aging Crisis. Owe 40,000 for medical bills. |