Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Selina Learmonth foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Special assignment or duty on board ship. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Selina Learmonth is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Selina Learmonth as an Enemy. |
5 |
31 |
Became a Scholar (Physician). |
5 |
35 |
Selina Learmonth's work is sabotaged by unknown parties. Selina Learmonth may salvage what Selina Learmonth can and give up. |
6 |
35 |
Failed to qualify for Journalist (Entertainer). |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
36 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
39 |
Embroiled in legal trouble. |
8 |
40 |
Voluntarily left Merchant Marine |
8 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
Opponents of Selina Learmonth's belief system ambush Selina Learmonth. |
8 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
44 |
Switched to Drifter (Barbarian). |
9 |
47 |
Lost eye or limb. |
10 |
47 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
48 |
Selina Learmonth refused an offer of inducements to betray Selina Learmonth's faith. Gain 3 enemies. |
11 |
51 |
Continued as Believer (Missionary/Humanitarian). |
11 |
52 |
Selina Learmonth is caught in the periphery of a scandal. |
11 |
52 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
11 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Continued as Believer (Missionary/Humanitarian). |
12 |
56 |
Selina Learmonth is sent to a new community or parish to preach The Word among the poor. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Voluntarily left Missionary/Humanitarian |
13 |
59 |
Retired. |
13 |
61 |
Gained a contact. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Good fortune. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
80 |
Moved to a new world. |
19 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
87 |
Birth or Death involving a family member or close friend. |
20 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
91 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
91 |
Aging Crisis. Owe 20,000 for medical bills. |