Retired Director Sheila Peck  

Species Age Sex Str Dex End Int Edu SocUPP
Zhodani, Imperium 94 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 7 (0)111637
Gratified, Sagely
 
Skills
Admin 0
Animals (Training) 1
Astrogation 1
Athletics (Dexterity) 2
Carouse 1
Deception 1
Drive 0
Electronics (Computers) 3
Electronics (Sensors) 1
Flyer (Ornithopter) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 3
Mechanic 0
Pilot 0
Recon 1
Science (Social Sciences/Belief) 1
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout12
Believer Mainstream Believer Lay Person03
Agent Corporate Agent Director67
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Darryl King Enemy 0 5 5 5 Dynchia (M/48)
Irving Lord Enemy 0 3 5 3 Iltharan (M/18)
Thaddeus Robertson Enemy 0 3 4 0 Florian (M/41)
Thaddeus Robertson is a member of an organisation which holds a generally opposite view of the Traveller.
Alicia Watton Enemy 0 1 2 1 Zhodani, Imperium (F/90)
Alicia Watton is found or reported dead.
Merle Winn Enemy 0 2 2 0 Ziadd (M/76)
Relationship redefined. Ally becomes an enemy.
Scarlett Buckman Enemy 0 2 4 0 Suerrat (F/61)
Van Gregory Contact 2 0 1 3 Zhodani, Imperium (M/23)
Ellie Russell Contact 0 1 1 0 Traltar (F/10)
Beryl Andrew Enemy 0 3 1 1 Humaniti (F/39)
Beryl Andrew gains in power.
Libby Arthur Enemy 0 4 1 6 Zhodani, Imperium (F/50)
An incident occured.
Marion Commins Enemy 0 4 0 6 Tapazmal (F/63)
Marion Commins has life-changing event that creates new responsibilities.
Doc Donaldson Ally 4 0 5 2 Yilean (M/82)
Drucilla George Contact 2 1 0 1 Geonee (F/82)
Alicia Twaddle Contact 1 2 1 2 Zhodani, Imperium (F/26)
 
Term Age History
1 18 Became a Scout (Explorer).
1 22 Spend several years jumping from world to world in Sheila Peck's scout ship.
1 22 Promoted to Scout (Explorer) rank 1 with the new title Scout.
2 22 Continued as Scout (Explorer).
2 24 Sheila Peck have no idea what happened to Sheila Peck – they found Sheila Peck's ship drifting on the fringes of friendly space.
3 24 Became a Believer (Mainstream Believer) with the new title Lay Person.
3 25 Sheila Peck refused an offer of inducements to betray Sheila Peck's faith. Gain 4 enemies.
4 28 Continued as Believer (Mainstream Believer).
4 29 Sheila Peck is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
5 32 Continued as Believer (Mainstream Believer).
5 35 Sheila Peck accepted an offer of inducements to betray Sheila Peck's faith. Gain 330,000 in cash.
6 36 Became a Agent (Corporate Agent).
6 40 Life ruined by a criminal gang. Gain the gang as an Enemy
7 40 Continued as Agent (Corporate Agent).
7 43 Established a network of contacts. Gain 2 contacts.
7 44 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
8 44 Continued as Agent (Corporate Agent).
8 48 Go undercover to investigate an enemy.
8 45 Backstab a fellow rogue for personal gain.
8 48 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
9 48 Continued as Agent (Corporate Agent).
9 50 Go undercover to investigate an enemy.
9 50 Sheila Peck is rewarded for Sheila Peck's diligence or cunning.
9 52 Promoted to Agent (Corporate Agent) rank 3.
10 52 Aging Crisis. Owe 30,000 for medical bills.
10 52 Retired at age 52.
10 52 Continued as Agent (Corporate Agent).
10 55 Sheila Peck went above and beyond the call of duty.
10 56 Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent.
11 56 Aging Crisis. Owe 60,000 for medical bills.
11 56 Continued as Agent (Corporate Agent).
11 57 Go undercover to investigate an enemy.
11 57 Nearly killed.
11 60 Forced to continue current assignment.
11 60 Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director.
12 60 Aging Crisis. Owe 30,000 for medical bills.
12 60 Continued as Agent (Corporate Agent).
12 63 Advanced training in a specialist field.
12 64 Promoted to Agent (Corporate Agent) rank 6 with the new title Director.
12 64 Forced to muster out.
13 64 Aging Crisis. Owe 20,000 for medical bills.
13 64 Retired.
13 65 A new romantic starts. Gain an Ally.
14 68 Aging Crisis. Owe 20,000 for medical bills.
14 70 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
15 72 Aging Crisis. Owe 40,000 for medical bills.
15 74 Gained a contact.
16 76 Aging Crisis. Owe 40,000 for medical bills.
16 78 Accused of a crime.
17 80 Aging Crisis. Owe 60,000 for medical bills.
17 84 Good fortune.
18 84 Aging Crisis. Owe 20,000 for medical bills.
18 87 Good fortune.
19 88 Aging Crisis. Owe 40,000 for medical bills.
19 92 Gained a contact.
20 92 Aging Crisis. Owe 60,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙