Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Special assignment or duty on board ship. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Special assignment or duty on board ship. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Commanding officer takes an interest in Theo Conray's career. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Vessel participates in a notable military engagement. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
Theo Conray is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
35 |
Failed to qualify for Pirate (Rogue). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Army (Cavalry) with the new title Private. |
6 |
36 |
Advanced training in a specialist field |
6 |
39 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
7 |
39 |
Continued as Army (Cavalry). |
7 |
41 |
Surrounded and outnumbered by the enemy, Theo Conray hold out until relief arrives. |
7 |
43 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
8 |
43 |
Continued as Army (Cavalry). |
8 |
44 |
Thrown into a brutal ground war |
8 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
47 |
Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant. |
9 |
47 |
Continued as Army (Cavalry). |
9 |
49 |
Advanced training in a specialist field |
9 |
51 |
Promoted to Army (Cavalry) rank 4 with the new title Sergeant. |
10 |
51 |
Attempted to change assignments. |
10 |
51 |
Switched to Army (Infantry) with previous rank. |
10 |
53 |
Given a special assignment or duty in Theo Conray's unit. |
10 |
55 |
Promoted to Army (Infantry) rank 5 with the new title Gunnery Sergeant. |
11 |
55 |
Continued as Army (Infantry). |
11 |
57 |
Severely injured. Fully recovered. |
12 |
57 |
Failed to qualify for Intelligence (Agent). |
12 |
57 |
Became a Drifter (Wanderer). |
12 |
58 |
Theo Conray run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Retired at age 58. |
13 |
58 |
Retired. |
13 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
77 |
A new romantic starts. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
80 |
Moved to a new world. |
19 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
86 |
Gained a contact. |
20 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
91 |
Moved to a new world. |
22 |
94 |
Aging Crisis. Owe 40,000 for medical bills. |