Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Refuse to abuse Vickie Heriot's position for profit. |
1 |
22 |
Commissioned in Navy (Flight) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Flight). |
2 |
25 |
Vickie Heriot is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
25 |
Became a Entertainer (Performer). |
3 |
27 |
Win a prestigious prize. |
3 |
29 |
Promoted to Entertainer (Performer) rank 1. |
4 |
29 |
Continued as Entertainer (Performer). |
4 |
32 |
Good fortune |
4 |
33 |
Promoted to Entertainer (Performer) rank 2. |
5 |
33 |
Continued as Entertainer (Performer). |
5 |
35 |
Public opinion turns on Vickie Heriot. |
6 |
35 |
Became a Rogue (Thief). |
6 |
37 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
7 |
39 |
Continued as Rogue (Thief). |
7 |
41 |
Arrested |
8 |
41 |
Became a Prisoner (Fixer). |
8 |
45 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
45 |
Continued as Prisoner (Fixer). |
9 |
46 |
Vickie Heriot gain a new Rival among the inmates or guards. |
9 |
49 |
Promoted to Prisoner (Fixer) rank 1. |
9 |
49 |
Paroled from prison. |
10 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
51 |
A notable academic consults with Vickie Heriot about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Believer (Missionary/Humanitarian). |
11 |
56 |
Vickie Heriot come into conflict with a splinter group Vickie Heriot's own religion which maintains Vickie Heriot's version is the wrong one. Gain 3 Rivals. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Retired. |
12 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
82 |
Gained a contact. |
19 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
87 |
A new romantic starts. Gain an Ally. |
20 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
92 |
Good fortune. |
21 |
92 |
Aging Crisis. Owe 20,000 for medical bills. |